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diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
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-/*************************************************************************/
-/* script_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SCRIPT_EDITOR_PLUGIN_H
-#define SCRIPT_EDITOR_PLUGIN_H
-
-#include "tools/editor/editor_plugin.h"
-#include "tools/editor/script_create_dialog.h"
-#include "scene/gui/tab_container.h"
-#include "scene/gui/text_edit.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/tool_button.h"
-#include "scene/gui/tree.h"
-#include "scene/main/timer.h"
-#include "script_language.h"
-#include "tools/editor/code_editor.h"
-#include "scene/gui/split_container.h"
-#include "scene/gui/item_list.h"
-#include "tools/editor/editor_help.h"
-
-class ScriptEditorQuickOpen : public ConfirmationDialog {
-
- GDCLASS(ScriptEditorQuickOpen,ConfirmationDialog )
-
- LineEdit *search_box;
- Tree *search_options;
- String function;
-
- void _update_search();
-
- void _sbox_input(const InputEvent& p_ie);
- Vector<String> functions;
-
-
- void _confirmed();
- void _text_changed(const String& p_newtext);
-
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- void popup(const Vector<String>& p_base,bool p_dontclear=false);
- ScriptEditorQuickOpen();
-};
-
-
-class ScriptEditorDebugger;
-
-
-
-class ScriptEditorBase : public Control {
-
- GDCLASS( ScriptEditorBase, Control );
-protected:
- static void _bind_methods();
-public:
-
- virtual void apply_code()=0;
- virtual Ref<Script> get_edited_script() const=0;
- virtual Vector<String> get_functions()=0;
- virtual void set_edited_script(const Ref<Script>& p_script)=0;
- virtual void reload_text()=0;
- virtual String get_name()=0;
- virtual Ref<Texture> get_icon()=0;
- virtual bool is_unsaved()=0;
- virtual Variant get_edit_state()=0;
- virtual void set_edit_state(const Variant& p_state)=0;
- virtual void goto_line(int p_line,bool p_with_error=false)=0;
- virtual void trim_trailing_whitespace()=0;
- virtual void ensure_focus()=0;
- virtual void tag_saved_version()=0;
- virtual void reload(bool p_soft)=0;
- virtual void get_breakpoints(List<int> *p_breakpoints)=0;
- virtual bool goto_method(const String& p_method)=0;
- virtual void add_callback(const String& p_function,PoolStringArray p_args)=0;
- virtual void update_settings()=0;
- virtual void set_debugger_active(bool p_active)=0;
- virtual bool can_lose_focus_on_node_selection() { return true; }
-
- virtual void set_tooltip_request_func(String p_method,Object* p_obj)=0;
- virtual Control *get_edit_menu()=0;
-
- ScriptEditorBase() {}
-};
-
-
-typedef ScriptEditorBase* (*CreateScriptEditorFunc)(const Ref<Script>& p_script);
-
-
-class EditorScriptCodeCompletionCache;
-
-class ScriptEditor : public VBoxContainer {
-
- GDCLASS(ScriptEditor, VBoxContainer );
-
-
- EditorNode *editor;
- enum {
- FILE_NEW,
- FILE_OPEN,
- FILE_SAVE,
- FILE_SAVE_AS,
- FILE_SAVE_ALL,
- FILE_IMPORT_THEME,
- FILE_RELOAD_THEME,
- FILE_SAVE_THEME,
- FILE_SAVE_THEME_AS,
- FILE_CLOSE,
- CLOSE_DOCS,
- CLOSE_ALL,
- FILE_TOOL_RELOAD,
- FILE_TOOL_RELOAD_SOFT,
- DEBUG_NEXT,
- DEBUG_STEP,
- DEBUG_BREAK,
- DEBUG_CONTINUE,
- DEBUG_SHOW,
- DEBUG_SHOW_KEEP_OPEN,
- SEARCH_HELP,
- SEARCH_CLASSES,
- SEARCH_WEBSITE,
- HELP_SEARCH_FIND,
- HELP_SEARCH_FIND_NEXT,
- WINDOW_MOVE_LEFT,
- WINDOW_MOVE_RIGHT,
- WINDOW_NEXT,
- WINDOW_PREV,
- WINDOW_SELECT_BASE=100
- };
-
- enum ScriptSortBy {
- SORT_BY_NAME,
- SORT_BY_PATH,
- };
-
- enum ScriptListName {
- DISPLAY_NAME,
- DISPLAY_DIR_AND_NAME,
- DISPLAY_FULL_PATH,
- };
-
- HBoxContainer *menu_hb;
- MenuButton *file_menu;
- MenuButton *edit_menu;
- MenuButton *script_search_menu;
- MenuButton *debug_menu;
- Timer *autosave_timer;
- uint64_t idle;
-
- Button *help_search;
- Button *site_search;
- Button *class_search;
- EditorHelpSearch *help_search_dialog;
-
- ItemList *script_list;
- HSplitContainer *script_split;
- TabContainer *tab_container;
- EditorFileDialog *file_dialog;
- ConfirmationDialog *erase_tab_confirm;
- ScriptCreateDialog *script_create_dialog;
- ScriptEditorDebugger* debugger;
- ToolButton *scripts_visible;
-
- String current_theme;
-
- TextureRect *script_icon;
- Label *script_name_label;
-
- ToolButton *script_back;
- ToolButton *script_forward;
-
- enum {
- SCRIPT_EDITOR_FUNC_MAX=32
- };
-
- static int script_editor_func_count;
- static CreateScriptEditorFunc script_editor_funcs[SCRIPT_EDITOR_FUNC_MAX];
-
- struct ScriptHistory {
-
- Control *control;
- Variant state;
- };
-
- Vector<ScriptHistory> history;
- int history_pos;
-
-
- EditorHelpIndex *help_index;
-
- void _tab_changed(int p_which);
- void _menu_option(int p_optin);
-
- Tree *disk_changed_list;
- ConfirmationDialog *disk_changed;
-
- bool restoring_layout;
-
- String _get_debug_tooltip(const String&p_text,Node *_ste);
-
- void _resave_scripts(const String& p_str);
- void _reload_scripts();
-
- bool _test_script_times_on_disk(Ref<Script> p_for_script=Ref<Script>());
-
- void _close_tab(int p_idx, bool p_save=true);
-
- void _close_current_tab();
- void _close_discard_current_tab(const String& p_str);
- void _close_docs_tab();
- void _close_all_tabs();
-
- void _ask_close_current_unsaved_tab(ScriptEditorBase *current);
-
- bool grab_focus_block;
-
- bool pending_auto_reload;
- bool auto_reload_running_scripts;
- void _live_auto_reload_running_scripts();
-
- void _update_selected_editor_menu();
-
- EditorScriptCodeCompletionCache *completion_cache;
-
- void _editor_play();
- void _editor_pause();
- void _editor_stop();
-
- int edit_pass;
-
- void _add_callback(Object *p_obj, const String& p_function, const PoolStringArray& p_args);
- void _res_saved_callback(const Ref<Resource>& p_res);
-
- bool trim_trailing_whitespace_on_save;
-
- void _trim_trailing_whitespace(TextEdit *tx);
-
- void _goto_script_line2(int p_line);
- void _goto_script_line(REF p_script,int p_line);
- void _breaked(bool p_breaked,bool p_can_debug);
- void _show_debugger(bool p_show);
- void _update_window_menu();
- void _script_created(Ref<Script> p_script);
-
- void _save_layout();
- void _editor_settings_changed();
- void _autosave_scripts();
-
- void _update_script_names();
-
- void _script_selected(int p_idx);
-
- void _find_scripts(Node* p_base, Node* p_current,Set<Ref<Script> >& used);
-
- void _tree_changed();
-
- void _script_split_dragged(float);
-
- void _unhandled_input(const InputEvent& p_event);
-
- void _help_search(String p_text);
-
- void _history_forward();
- void _history_back();
-
- bool waiting_update_names;
-
- void _help_class_open(const String& p_class);
- void _help_class_goto(const String& p_desc);
- void _update_history_arrows();
- void _save_history();
- void _go_to_tab(int p_idx);
- void _update_history_pos(int p_new_pos);
- void _update_script_colors();
- void _update_modified_scripts_for_external_editor(Ref<Script> p_for_script=Ref<Script>());
-
- int file_dialog_option;
- void _file_dialog_action(String p_file);
-
- static void _open_script_request(const String& p_path);
-
- static ScriptEditor *script_editor;
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-public:
-
- static ScriptEditor *get_singleton() { return script_editor; }
-
- void ensure_focus_current();
- void apply_scripts() const;
-
- void ensure_select_current();
- void edit(const Ref<Script>& p_script,bool p_grab_focus=true);
-
- Dictionary get_state() const;
- void set_state(const Dictionary& p_state);
- void clear();
-
- void get_breakpoints(List<String> *p_breakpoints);
-
- //void swap_lines(TextEdit *tx, int line1, int line2);
-
- void save_all_scripts();
-
- void set_window_layout(Ref<ConfigFile> p_layout);
- void get_window_layout(Ref<ConfigFile> p_layout);
-
- void set_scene_root_script( Ref<Script> p_script );
-
- bool script_go_to_method(Ref<Script> p_script, const String& p_method);
-
- virtual void edited_scene_changed();
-
- void close_builtin_scripts_from_scene(const String& p_scene);
-
- void goto_help(const String& p_desc) { _help_class_goto(p_desc); }
-
- bool can_take_away_focus() const;
-
- ScriptEditorDebugger *get_debugger() { return debugger; }
- void set_live_auto_reload_running_scripts(bool p_enabled);
-
- static void register_create_script_editor_function(CreateScriptEditorFunc p_func);
- ScriptEditor(EditorNode *p_editor);
- ~ScriptEditor();
-};
-
-class ScriptEditorPlugin : public EditorPlugin {
-
- GDCLASS( ScriptEditorPlugin, EditorPlugin );
-
- ScriptEditor *script_editor;
- EditorNode *editor;
-public:
-
- virtual String get_name() const { return "Script"; }
- bool has_main_screen() const { return true; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
- virtual void selected_notify();
-
- Dictionary get_state() const;
- virtual void set_state(const Dictionary& p_state);
- virtual void clear();
-
- virtual void save_external_data();
- virtual void apply_changes();
-
- virtual void restore_global_state();
- virtual void save_global_state();
-
- virtual void set_window_layout(Ref<ConfigFile> p_layout);
- virtual void get_window_layout(Ref<ConfigFile> p_layout);
-
- virtual void get_breakpoints(List<String> *p_breakpoints);
-
-
- virtual void edited_scene_changed();
-
- ScriptEditorPlugin(EditorNode *p_node);
- ~ScriptEditorPlugin();
-
-};
-
-#endif // SCRIPT_EDITOR_PLUGIN_H