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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
SCons: Bump min version to 3.1.2, test it on CI with one Linux job
Rémi Verschelde
2024-05-17
3
-14
/
+17
*
Style: Trim trailing whitespace and ensure newline at EOF
Rémi Verschelde
2024-05-08
1
-1
/
+0
*
Bump github workflows to SCons 4.7
Andrew Morrow
2024-04-05
1
-1
/
+1
*
CI: Update actions to latest versions, use default runner .NET version
Rémi Verschelde
2024-02-22
4
-4
/
+4
*
Identify pull request builds from GitHub Actions with the PR number
Hugo Locurcio
2023-10-16
1
-1
/
+13
*
CI: Extract godot-cpp testing into its own job
Yuri Sizov
2023-08-01
5
-0
/
+110
*
CI: Pin SCons to 4.4.0, the new 4.5.0 is broken
Rémi Verschelde
2023-03-06
1
-1
/
+1
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-10
/
+7
*
CI: Bump various GitHub actions to latest versions
Rémi Verschelde
2022-08-25
2
-2
/
+2
*
SCons: Default `num_jobs` to max CPUs minus 1 if not specified
Rémi Verschelde
2022-07-17
1
-1
/
+1
*
CI: Reduce max cache to 7 GiB, remove Windows debug symbols
Rémi Verschelde
2022-03-30
1
-2
/
+3
*
Remove last editor code dependencies in template build
Rémi Verschelde
2022-03-28
1
-0
/
+1
*
CI: Update to actions/cache@v3, increase cache limit to 10 GiB
Rémi Verschelde
2022-03-23
2
-2
/
+3
*
[CI] Refactor CI actions, use sub-actions, matrices.
Fabio Alessandrelli
2021-09-14
4
-0
/
+104