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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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macos_builds.yml
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
1
-6
/
+6
*
Bump version to 4.3.1-rc
Rémi Verschelde
2024-08-15
1
-1
/
+1
*
[CI] Run unit tests on desktop release templates
A Thousand Ships
2024-07-18
1
-3
/
+3
*
[CI] Upload build cache before running tests
A Thousand Ships
2024-07-13
1
-2
/
+8
*
SCons: Bump min version to 3.1.2, test it on CI with one Linux job
Rémi Verschelde
2024-05-17
1
-1
/
+1
*
[CI] [macOS] Build for both `arm64` and `x86_64`
A Thousand Ships
2024-04-24
1
-4
/
+14
*
[CI] [macOS] Fix CI with new GitHub runners
A Thousand Ships
2024-04-23
1
-1
/
+1
*
CI: Enable submodules on the checkout action
Aaron Franke
2024-03-15
1
-0
/
+2
*
Use colored output on CI for Doctest
Hugo Locurcio
2023-10-28
1
-1
/
+1
*
CI: Bump version for `actions/checkout@v4` and `actions/setup-dotnet@v3`
Rémi Verschelde
2023-09-04
1
-1
/
+1
*
CI: Extract godot-cpp testing into its own job
Yuri Sizov
2023-08-01
1
-8
/
+8
*
CI: Use GODOT_BASE_BRANCH for the godot-cpp checkout
Rémi Verschelde
2023-05-18
1
-1
/
+1
*
ci: wait for static check results before starting builds
yedpodtrzitko
2023-04-04
1
-1
/
+2
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-8
/
+5
*
CI: Bump various GitHub actions to latest versions
Rémi Verschelde
2022-08-25
1
-2
/
+2
*
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-1
/
+1
*
CI: Link MoltenVK statically on macOS
Rémi Verschelde
2022-07-29
1
-1
/
+6
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-2
/
+2
*
[macOS] Use statically linked MoltenVK by default, automatically detect Molte...
bruvzg
2022-07-03
1
-1
/
+1
*
Fix exit code of --help and --version, and test them in CI
Jan Haller
2022-07-02
1
-0
/
+2
*
CI: Force invalidate macOS cache
Rémi Verschelde
2022-02-04
1
-1
/
+1
*
CI: Rename macOS cache key to force a rebuild
Rémi Verschelde
2022-01-11
1
-1
/
+2
*
CI: Build test binaries with debug symbols, then strip
Rémi Verschelde
2021-09-22
1
-1
/
+6
*
[CI] Refactor CI actions, use sub-actions, matrices.
Fabio Alessandrelli
2021-09-14
1
-93
/
+37
*
Fix CI after concurrency
Max Hilbrunner
2021-08-25
1
-1
/
+1
*
CI: Cancel previous builds if new commit is pushed
Max Hilbrunner
2021-08-25
1
-0
/
+4
*
Fix github actions cache server being down failing builds
Gordon MacPherson
2021-08-18
1
-0
/
+2
*
CI: Build without debug symbols to reduce cache size
Rémi Verschelde
2021-02-22
1
-2
/
+2
*
CI: Force building TextServer fallback
Rémi Verschelde
2020-12-29
1
-1
/
+1
*
CI: Build with warnings=extra to catch 'em all
Rémi Verschelde
2020-11-09
1
-1
/
+1
*
CI: Set debug_symbols=no for template builds
Rémi Verschelde
2020-10-22
1
-1
/
+1
*
CI: Refactor build workflows to use `SCONSFLAGS`
Andrii Doroshenko (Xrayez)
2020-10-16
1
-3
/
+4
*
CI: upload artifacts
umarcor
2020-10-15
1
-0
/
+12
*
CI: List contents of bin/ after build
Rémi Verschelde
2020-10-15
1
-0
/
+2
*
GitHub Actions: Prepend emoji to platform names for easy visual grepping
Hugo Locurcio
2020-08-23
1
-1
/
+1
*
CI: Show `tests=yes` for builds which run tests
Andrii Doroshenko (Xrayez)
2020-07-30
1
-1
/
+1
*
CI: Add iOS build on GitHub Actions
Rémi Verschelde
2020-07-25
1
-1
/
+1
*
SCons: Add `tests` option to enable or disable unit tests
Andrii Doroshenko (Xrayez)
2020-07-25
1
-1
/
+1
*
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
RevoluPowered
2020-07-24
1
-0
/
+5
*
CI: Fix cache key and include base branch
Rémi Verschelde
2020-07-24
1
-12
/
+10
*
Improve the cache keys to prevent clashes for the wrong type of build
Gordon MacPherson
2020-07-24
1
-8
/
+8
*
Clamp scons cache to 4096 MB
Gordon MacPherson
2020-07-24
1
-1
/
+1
*
Split CI builds into workflows for each OS
Aaron Franke
2020-07-21
1
-0
/
+96