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* Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebasedClay John2024-10-291-3/+14
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| * Add Swappy & Pre-Transformed SwapchainMatias N. Goldberg2024-10-281-3/+14
* | Merge pull request #97771 from dsnopek/openxr-linux-eglThaddeus Crews2024-10-251-1/+1
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| * OpenXR: Add support for Wayland on LinuxDavid Snopek2024-10-041-1/+1
* | CI: Add MinGW/GCC build to Windows GHAThaddeus Crews2024-10-101-6/+21
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* CI: Support merge queues with default runnerThaddeus Crews2024-09-261-1/+1
* CI: Improve `godot-cpp` actionsThaddeus Crews2024-09-192-29/+28
* Merge pull request #96967 from m4gr3d/update_android_editor_flavorsRémi Verschelde2024-09-161-1/+1
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| * Update the Android editor flavors to avoid vendor-specific referencesFredia Huya-Kouadio2024-09-131-1/+1
* | Style: Format yaml filesThaddeus Crews2024-09-139-82/+82
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* [Core] Optionally delete `Ref` `nullptr` comparisonsA Thousand Ships2024-09-126-6/+6
* Improve support for XR projectsFredia Huya-Kouadio2024-09-061-0/+1
* CI: add C compile step for gdextension_interface.hJan Haller2024-09-021-0/+10
* Add support for compiling with VS clang-cl toolsetAlula2024-08-281-0/+11
* Update GDExtension related CI after Godot 4.3-stable's releaseDavid Snopek2024-08-151-1/+1
* CI: Update Emscripten to 3.1.64Rémi Verschelde2024-08-081-1/+1
* [Web] Enable the closure compiler in CIFabio Alessandrelli2024-07-261-1/+1
* [CI] Run unit tests on desktop release templatesA Thousand Ships2024-07-183-11/+12
* [CI] Upload build cache before running testsA Thousand Ships2024-07-136-12/+46
* Update the github Android builds configFredia Huya-Kouadio2024-06-261-14/+40
* C#: Escape generated membersRaul Santos2024-06-151-1/+1
* [CI] Enable ANGLE static linking.bruvzg2024-05-281-1/+12
* SCons: Bump min version to 3.1.2, test it on CI with one Linux jobRémi Verschelde2024-05-177-8/+19
* CI: Re-add `CHANGED_FILES` logic for pre-commit checksRémi Verschelde2024-05-111-1/+15
* Merge pull request #91597 from Repiteo/ci/pre-commit-handle-everythingRémi Verschelde2024-05-081-59/+5
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| * CI: Overhaul static checks to use `pre-commit`Thaddeus Crews2024-05-081-59/+5
* | CI: Use Emscripten 3.1.59 for Web platformRémi Verschelde2024-05-081-1/+1
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* Fix various typos with codespellRémi Verschelde2024-05-071-1/+1
* Buildsystem: Speedup `pre-commit` static checkThaddeus Crews2024-05-011-0/+2
* [CI] [macOS] Build for both `arm64` and `x86_64`A Thousand Ships2024-04-241-4/+14
* [CI] [macOS] Fix CI with new GitHub runnersA Thousand Ships2024-04-231-1/+1
* Remove buggy first interactionAdam Scott2024-04-051-35/+0
* Fix first interaction line breaksAdam Scott2024-04-041-17/+4
* Add first interaction action to better inform newcomersAdam Scott2024-04-041-0/+48
* [CI] Improve fetching of changed filesA Thousand Ships2024-03-281-1/+1
* [CI] Work around diff size limit for static checksA Thousand Ships2024-03-271-1/+1
* CI: Enable submodules on the checkout actionAaron Franke2024-03-157-0/+14
* Merge pull request #88671 from akien-mga/ci-actions-updateRémi Verschelde2024-03-062-7/+1
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| * CI: Update actions to latest versions, use default runner .NET versionRémi Verschelde2024-02-222-7/+1
* | Move dotnet-format script to pre-commitRaul Santos2024-03-021-8/+0
* | Replace hand-written pre-commit hooks with `pre-commit` Python toolAarni Koskela2024-02-261-15/+4
* | Fix lint errors in WebXR moduleDavid Snopek2024-02-231-1/+1
* | Use godot-cpp 4.2 for the "Godot CPP" CI workflowDavid Snopek2024-02-231-1/+1
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* C#: Run source generators tests in CIRaul Santos2024-02-191-0/+5
* Add new VS proj generation logic that supports any platform that wants to opt inAndreia Gaita2024-01-311-1/+1
* Add Wayland supportRiteo2024-01-301-0/+5
* Merge pull request #86717 from mrbbbaixue/d3d12-sdk-install-pythonRémi Verschelde2024-01-261-22/+3
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| * Add a python script to install Direct3D 12 SDK components.MrBBBaiXue2024-01-241-22/+3
* | CI: Update mymindstorm/setup-emsdk to v14, should fix cache folder conflictsRémi Verschelde2024-01-251-1/+2
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* Add THREADS_ENABLED macro in order to compile Godot to run on the main threadAdam Scott2024-01-171-4/+26