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* Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.xBastiaan Olij2024-08-079-81/+829
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* Merge pull request #95086 from m4gr3d/fix_import_button_not_showing_directoriesRémi Verschelde2024-08-061-3/+7
|\ | | | | [Android editor] Fix issue with importing projects
| * Fix issue with import projects for the Android editorFredia Huya-Kouadio2024-08-021-3/+7
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* | Merge pull request #95084 from Hilderin/fix-crash-reimport-scene-with-animationsRémi Verschelde2024-08-064-0/+35
|\ \ | | | | | | Fix crash on reimport scene with animations
| * | Fix crash on reimport scene with animationsHilderin2024-08-024-0/+35
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* | Merge pull request #92735 from pixbyte/masterRémi Verschelde2024-08-061-1/+1
|\ \ | | | | | | Fix undo not updating spawn checkbox in replication editor
| * | Fixed undo not updating spawn checkbox in replication editorDommi2024-08-061-1/+1
|/ / | | | | | | When pressing undo the value was set to the same as it was before in the ui. It was saved correctly in the config but not updated in the editor.
* | Merge pull request #95192 from Faless/mp/quite_relay_to_disconnectedRémi Verschelde2024-08-061-2/+4
|\ \ | | | | | | | | | [MP] Avoid error spam in relay protocol when clients disconnect
| * | [MP] Avoid error spam in relay protocol when clients disconnectFabio Alessandrelli2024-08-061-2/+4
| |/ | | | | | | | | | | | | | | | | | | | | | | When multiple clients are connected, and the server is using the relay sub-protocol, it might happen that a client disconnects while a packet sent to it from another peer is still in transit. In that case, when the packet reaches the server for relaying, it used to generate an error (as the destination client did no longer exists). This commit changes check to suppress the error message while still skipping the packet.
* | Merge pull request #95191 from bruvzg/macos_termRémi Verschelde2024-08-061-2/+5
|\ \ | | | | | | | | | [macOS] Attempt to terminate process normally before using `forceTerminate`.
| * | [macOS] Attempt to terminate process normally before using `forceTerminate`.bruvzg2024-08-061-2/+5
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* | Merge pull request #95189 from bruvzg/fix_mono_bundleRémi Verschelde2024-08-061-5/+7
|\ \ | | | | | | | | | [macOS] Fix `generate_bundle` build flag for .NET builds.
| * | [macOS] Fix `generate_bundle` build flag for .NET builds.bruvzg2024-08-061-5/+7
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* | Merge pull request #95186 from bruvzg/thr_load_dbl_freeRémi Verschelde2024-08-061-2/+5
|\ \ | | | | | | | | | [ResourceLoader] Add check to prevent double free crashes.
| * | [ResourceLoader] Add check to prevent double free crashes.bruvzg2024-08-061-2/+5
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* | Merge pull request #95164 from Calinou/doc-window-popup-coordinatesRémi Verschelde2024-08-063-4/+10
|\ \ | | | | | | | | | Document expected coordinates in `PopupMenu.popup()`
| * | Document expected coordinates in `PopupMenu.popup()`Hugo Locurcio2024-08-053-4/+10
| |/ | | | | | | | | | | - Improve documentation related to embedded subwindows and single-window mode. - Add `minsize` keyword aliases for `popup_centered_clamped()` methods to ease migration to Godot 4.x (this was Godot 3.x terminology).
* | Merge pull request #95155 from bruvzg/win_pen_checksRémi Verschelde2024-08-061-0/+10
|\ \ | | | | | | | | | [Windows] Reject `WM_POINTER(UP/DOWN)` messages for non pen pointer type.
| * | [Windows] Reject WM_POINTER(UP/DOWN) messages for non pen pointer type.bruvzg2024-08-041-0/+10
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* | Merge pull request #95122 from kleonc/tab_bar_clear_close_button_rectRémi Verschelde2024-08-061-0/+2
|\ \ | | | | | | | | | Clear `TabBar` tab close button's rect after it's hidden
| * | Clear TabBar tab close button's rect after it's hiddenkleonc2024-08-041-0/+2
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* | Merge pull request #95115 from rune-scape/fix-invalidated-parserRémi Verschelde2024-08-063-27/+35
|\ \ | | | | | | | | | GDScript: Fix unnecessary calls to `remove_parser`
| * | GDScript: Fix too many calls to 'remove_parser'rune-scape2024-08-033-27/+35
| | | | | | | | | | | | | | | +fix excessive memory allocations when 'load'ing many dependant scripts +fix excessive calls to vformat
* | | Merge pull request #95090 from timothyqiu/scene-dropRémi Verschelde2024-08-061-3/+4
|\ \ \ | | | | | | | | | | | | Don't drop `PackedScene` as property
| * | | Don't drop PackedScene as propertyHaoyu Qiu2024-08-031-3/+4
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* | | Merge pull request #95083 from bruvzg/base_font_loopsRémi Verschelde2024-08-062-6/+26
|\ \ \ | | | | | | | | | | | | [Font] Add check for cyclic base font dependencies.
| * | | [Font] Add check for cyclic base font dependencies.bruvzg2024-08-032-6/+26
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* | | Merge pull request #95082 from m4gr3d/fix_display_scale_project_settingsRémi Verschelde2024-08-062-7/+20
|\ \ \ | | | | | | | | | | | | [Android editor] Enable the display scale option in the Project manager's quick settings
| * | | Enable the display scale option in the Project manager's quick settings dialogFredia Huya-Kouadio2024-08-022-7/+20
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* | | Merge pull request #95067 from Faless/enet/fix_dtls_disconnectRémi Verschelde2024-08-061-5/+14
|\ \ \ | | | | | | | | | | | | [ENet] Better handle disconnected peers in DTLS server
| * | | [ENet] Better handle disconnected peers in DTLS serverFabio Alessandrelli2024-08-021-5/+14
| |/ / | | | | | | | | | | | | | | | The ENetDTLSServer socket implementation should avoid reporting errors during send and receive operations, unless the socket is effectively no longer usable (and thus ENet should close it).
* | | Merge pull request #95064 from RandomShaper/d3d12_flickerRémi Verschelde2024-08-061-0/+1
|\ \ \ | | | | | | | | | | | | D3D12: Avoid cases of redundant render target clears
| * | | D3D12: Avoid cases of redundant render target clearsPedro J. Estébanez2024-08-021-0/+1
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* | | Merge pull request #95062 from KoBeWi/adding_random_arguments_for_good_measureRémi Verschelde2024-08-062-5/+10
|\ \ \ | | | | | | | | | | | | Fix project name cleared when browsing path
| * | | Fix project name cleared when browsing pathkobewi2024-08-052-5/+10
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* | | Merge pull request #95059 from Geometror/fix-graphedit-port-snapping-againRémi Verschelde2024-08-061-7/+7
|\ \ \ | | | | | | | | | | | | Fix GraphEdit port snapping in certain edge cases
| * | | Fix GraphEdit port snapping in certain edge casesHendrik Brucker2024-08-021-7/+7
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* | | Merge pull request #95046 from timothyqiu/typosRémi Verschelde2024-08-067-11/+10
|\ \ \ | | | | | | | | | | | | Fix several typos in the documentation
| * | | Fix several typos in the documentationHaoyu Qiu2024-08-027-11/+10
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* | | Merge pull request #95041 from AdamLearns/masterRémi Verschelde2024-08-061-5/+5
|\ \ \ | | | | | | | | | | | | Clean up English in JSON documentation
| * | | Clean up English in JSON documentationAdam Damiano2024-08-061-5/+5
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* | | Merge pull request #95023 from TokageItLab/snap-anim-endRémi Verschelde2024-08-062-1/+5
|\ \ \ | | | | | | | | | | | | Snap current position to the edge on animation finished
| * | | Snap current position to the edge on animation finishedSilc Lizard (Tokage) Renew2024-08-012-1/+5
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* | | Merge pull request #95009 from bruvzg/win_transp_checksRémi Verschelde2024-08-061-26/+29
|\ \ \ | | | | | | | | | | | | [Windows] Check if transparency is enabled in the project setting before applying DWM blur.
| * | | [Windows] Check if transparency is enabled in the project setting before ↵bruvzg2024-08-011-26/+29
| |/ / | | | | | | | | | applying DWM blur.
* | | Merge pull request #95008 from bruvzg/x11_mm_stateRémi Verschelde2024-08-061-2/+19
|\ \ \ | | | | | | | | | | | | [X11] Use motion event button state instead of async state.
| * | | [X11] Use motion event button state instead of async state.bruvzg2024-08-011-2/+19
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* | | Merge pull request #95004 from Calinou/doc-texture-import-premul-alphaRémi Verschelde2024-08-061-2/+2
|\ \ \ | | | | | | | | | | | | Document support 3D premultiplied alpha in ResourceImporterTexture
| * | | Document support 3D premultiplied alpha in ResourceImporterTextureHugo Locurcio2024-08-011-2/+2
| |/ / | | | | | | | | | This is supported since Godot 4.3.
* | | Merge pull request #94997 from erictuvesson/fix/typoRémi Verschelde2024-08-061-1/+1
|\ \ \ | | | | | | | | | | | | Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example