Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x | Bastiaan Olij | 2024-08-07 | 9 | -81/+829 |
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* | Merge pull request #95086 from m4gr3d/fix_import_button_not_showing_directories | Rémi Verschelde | 2024-08-06 | 1 | -3/+7 |
|\ | | | | | [Android editor] Fix issue with importing projects | ||||
| * | Fix issue with import projects for the Android editor | Fredia Huya-Kouadio | 2024-08-02 | 1 | -3/+7 |
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* | | Merge pull request #95084 from Hilderin/fix-crash-reimport-scene-with-animations | Rémi Verschelde | 2024-08-06 | 4 | -0/+35 |
|\ \ | | | | | | | Fix crash on reimport scene with animations | ||||
| * | | Fix crash on reimport scene with animations | Hilderin | 2024-08-02 | 4 | -0/+35 |
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* | | Merge pull request #92735 from pixbyte/master | Rémi Verschelde | 2024-08-06 | 1 | -1/+1 |
|\ \ | | | | | | | Fix undo not updating spawn checkbox in replication editor | ||||
| * | | Fixed undo not updating spawn checkbox in replication editor | Dommi | 2024-08-06 | 1 | -1/+1 |
|/ / | | | | | | | When pressing undo the value was set to the same as it was before in the ui. It was saved correctly in the config but not updated in the editor. | ||||
* | | Merge pull request #95192 from Faless/mp/quite_relay_to_disconnected | Rémi Verschelde | 2024-08-06 | 1 | -2/+4 |
|\ \ | | | | | | | | | | [MP] Avoid error spam in relay protocol when clients disconnect | ||||
| * | | [MP] Avoid error spam in relay protocol when clients disconnect | Fabio Alessandrelli | 2024-08-06 | 1 | -2/+4 |
| |/ | | | | | | | | | | | | | | | | | | | | | | | When multiple clients are connected, and the server is using the relay sub-protocol, it might happen that a client disconnects while a packet sent to it from another peer is still in transit. In that case, when the packet reaches the server for relaying, it used to generate an error (as the destination client did no longer exists). This commit changes check to suppress the error message while still skipping the packet. | ||||
* | | Merge pull request #95191 from bruvzg/macos_term | Rémi Verschelde | 2024-08-06 | 1 | -2/+5 |
|\ \ | | | | | | | | | | [macOS] Attempt to terminate process normally before using `forceTerminate`. | ||||
| * | | [macOS] Attempt to terminate process normally before using `forceTerminate`. | bruvzg | 2024-08-06 | 1 | -2/+5 |
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* | | Merge pull request #95189 from bruvzg/fix_mono_bundle | Rémi Verschelde | 2024-08-06 | 1 | -5/+7 |
|\ \ | | | | | | | | | | [macOS] Fix `generate_bundle` build flag for .NET builds. | ||||
| * | | [macOS] Fix `generate_bundle` build flag for .NET builds. | bruvzg | 2024-08-06 | 1 | -5/+7 |
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* | | Merge pull request #95186 from bruvzg/thr_load_dbl_free | Rémi Verschelde | 2024-08-06 | 1 | -2/+5 |
|\ \ | | | | | | | | | | [ResourceLoader] Add check to prevent double free crashes. | ||||
| * | | [ResourceLoader] Add check to prevent double free crashes. | bruvzg | 2024-08-06 | 1 | -2/+5 |
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* | | Merge pull request #95164 from Calinou/doc-window-popup-coordinates | Rémi Verschelde | 2024-08-06 | 3 | -4/+10 |
|\ \ | | | | | | | | | | Document expected coordinates in `PopupMenu.popup()` | ||||
| * | | Document expected coordinates in `PopupMenu.popup()` | Hugo Locurcio | 2024-08-05 | 3 | -4/+10 |
| |/ | | | | | | | | | | | - Improve documentation related to embedded subwindows and single-window mode. - Add `minsize` keyword aliases for `popup_centered_clamped()` methods to ease migration to Godot 4.x (this was Godot 3.x terminology). | ||||
* | | Merge pull request #95155 from bruvzg/win_pen_checks | Rémi Verschelde | 2024-08-06 | 1 | -0/+10 |
|\ \ | | | | | | | | | | [Windows] Reject `WM_POINTER(UP/DOWN)` messages for non pen pointer type. | ||||
| * | | [Windows] Reject WM_POINTER(UP/DOWN) messages for non pen pointer type. | bruvzg | 2024-08-04 | 1 | -0/+10 |
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* | | Merge pull request #95122 from kleonc/tab_bar_clear_close_button_rect | Rémi Verschelde | 2024-08-06 | 1 | -0/+2 |
|\ \ | | | | | | | | | | Clear `TabBar` tab close button's rect after it's hidden | ||||
| * | | Clear TabBar tab close button's rect after it's hidden | kleonc | 2024-08-04 | 1 | -0/+2 |
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* | | Merge pull request #95115 from rune-scape/fix-invalidated-parser | Rémi Verschelde | 2024-08-06 | 3 | -27/+35 |
|\ \ | | | | | | | | | | GDScript: Fix unnecessary calls to `remove_parser` | ||||
| * | | GDScript: Fix too many calls to 'remove_parser' | rune-scape | 2024-08-03 | 3 | -27/+35 |
| | | | | | | | | | | | | | | | +fix excessive memory allocations when 'load'ing many dependant scripts +fix excessive calls to vformat | ||||
* | | | Merge pull request #95090 from timothyqiu/scene-drop | Rémi Verschelde | 2024-08-06 | 1 | -3/+4 |
|\ \ \ | | | | | | | | | | | | | Don't drop `PackedScene` as property | ||||
| * | | | Don't drop PackedScene as property | Haoyu Qiu | 2024-08-03 | 1 | -3/+4 |
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* | | | Merge pull request #95083 from bruvzg/base_font_loops | Rémi Verschelde | 2024-08-06 | 2 | -6/+26 |
|\ \ \ | | | | | | | | | | | | | [Font] Add check for cyclic base font dependencies. | ||||
| * | | | [Font] Add check for cyclic base font dependencies. | bruvzg | 2024-08-03 | 2 | -6/+26 |
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* | | | Merge pull request #95082 from m4gr3d/fix_display_scale_project_settings | Rémi Verschelde | 2024-08-06 | 2 | -7/+20 |
|\ \ \ | | | | | | | | | | | | | [Android editor] Enable the display scale option in the Project manager's quick settings | ||||
| * | | | Enable the display scale option in the Project manager's quick settings dialog | Fredia Huya-Kouadio | 2024-08-02 | 2 | -7/+20 |
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* | | | Merge pull request #95067 from Faless/enet/fix_dtls_disconnect | Rémi Verschelde | 2024-08-06 | 1 | -5/+14 |
|\ \ \ | | | | | | | | | | | | | [ENet] Better handle disconnected peers in DTLS server | ||||
| * | | | [ENet] Better handle disconnected peers in DTLS server | Fabio Alessandrelli | 2024-08-02 | 1 | -5/+14 |
| |/ / | | | | | | | | | | | | | | | | The ENetDTLSServer socket implementation should avoid reporting errors during send and receive operations, unless the socket is effectively no longer usable (and thus ENet should close it). | ||||
* | | | Merge pull request #95064 from RandomShaper/d3d12_flicker | Rémi Verschelde | 2024-08-06 | 1 | -0/+1 |
|\ \ \ | | | | | | | | | | | | | D3D12: Avoid cases of redundant render target clears | ||||
| * | | | D3D12: Avoid cases of redundant render target clears | Pedro J. Estébanez | 2024-08-02 | 1 | -0/+1 |
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* | | | Merge pull request #95062 from KoBeWi/adding_random_arguments_for_good_measure | Rémi Verschelde | 2024-08-06 | 2 | -5/+10 |
|\ \ \ | | | | | | | | | | | | | Fix project name cleared when browsing path | ||||
| * | | | Fix project name cleared when browsing path | kobewi | 2024-08-05 | 2 | -5/+10 |
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* | | | Merge pull request #95059 from Geometror/fix-graphedit-port-snapping-again | Rémi Verschelde | 2024-08-06 | 1 | -7/+7 |
|\ \ \ | | | | | | | | | | | | | Fix GraphEdit port snapping in certain edge cases | ||||
| * | | | Fix GraphEdit port snapping in certain edge cases | Hendrik Brucker | 2024-08-02 | 1 | -7/+7 |
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* | | | Merge pull request #95046 from timothyqiu/typos | Rémi Verschelde | 2024-08-06 | 7 | -11/+10 |
|\ \ \ | | | | | | | | | | | | | Fix several typos in the documentation | ||||
| * | | | Fix several typos in the documentation | Haoyu Qiu | 2024-08-02 | 7 | -11/+10 |
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* | | | Merge pull request #95041 from AdamLearns/master | Rémi Verschelde | 2024-08-06 | 1 | -5/+5 |
|\ \ \ | | | | | | | | | | | | | Clean up English in JSON documentation | ||||
| * | | | Clean up English in JSON documentation | Adam Damiano | 2024-08-06 | 1 | -5/+5 |
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* | | | Merge pull request #95023 from TokageItLab/snap-anim-end | Rémi Verschelde | 2024-08-06 | 2 | -1/+5 |
|\ \ \ | | | | | | | | | | | | | Snap current position to the edge on animation finished | ||||
| * | | | Snap current position to the edge on animation finished | Silc Lizard (Tokage) Renew | 2024-08-01 | 2 | -1/+5 |
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* | | | Merge pull request #95009 from bruvzg/win_transp_checks | Rémi Verschelde | 2024-08-06 | 1 | -26/+29 |
|\ \ \ | | | | | | | | | | | | | [Windows] Check if transparency is enabled in the project setting before applying DWM blur. | ||||
| * | | | [Windows] Check if transparency is enabled in the project setting before ↵ | bruvzg | 2024-08-01 | 1 | -26/+29 |
| |/ / | | | | | | | | | | applying DWM blur. | ||||
* | | | Merge pull request #95008 from bruvzg/x11_mm_state | Rémi Verschelde | 2024-08-06 | 1 | -2/+19 |
|\ \ \ | | | | | | | | | | | | | [X11] Use motion event button state instead of async state. | ||||
| * | | | [X11] Use motion event button state instead of async state. | bruvzg | 2024-08-01 | 1 | -2/+19 |
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* | | | Merge pull request #95004 from Calinou/doc-texture-import-premul-alpha | Rémi Verschelde | 2024-08-06 | 1 | -2/+2 |
|\ \ \ | | | | | | | | | | | | | Document support 3D premultiplied alpha in ResourceImporterTexture | ||||
| * | | | Document support 3D premultiplied alpha in ResourceImporterTexture | Hugo Locurcio | 2024-08-01 | 1 | -2/+2 |
| |/ / | | | | | | | | | | This is supported since Godot 4.3. | ||||
* | | | Merge pull request #94997 from erictuvesson/fix/typo | Rémi Verschelde | 2024-08-06 | 1 | -1/+1 |
|\ \ \ | | | | | | | | | | | | | Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example |