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* Add a few InputEvent iconsVolTer2023-05-2520-9/+22
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* Merge pull request #77458 from Riteo/late-night-preprocessingRémi Verschelde2023-05-251-0/+2
|\ | | | | | | Build `JoypadLinux` sandbox detection method only with udev
| * Build `JoypadLinux` sandbox detection method only with udevRiteo2023-05-251-0/+2
| | | | | | | | Fixes an `unused-function` warning when building with `udev=no`.
* | Merge pull request #77457 from smix8/clipper_includes_4.xRémi Verschelde2023-05-253-3/+0
|\ \ | | | | | | | | | Remove unnecessary Clipper lib includes
| * | Remove unnecessary Clipper lib includessmix82023-05-243-3/+0
| |/ | | | | | | Removes unnecessary Clipper lib includes.
* | Merge pull request #77453 from m4gr3d/update_alpha_status_code_mainRémi Verschelde2023-05-251-4/+6
|\ \ | | | | | | | | | Update the format for the app version code and name
| * | Update the format for the app version code and nameFredia Huya-Kouadio2023-05-241-4/+6
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* | Merge pull request #77417 from ↵Rémi Verschelde2023-05-252-1/+10
|\ \ | |/ |/| | | | | | | winston-yallow/support-project-settings-usage-flags Expose ProjectSettings.set_as_basic() to scripting
| * Expose ProjectSettings.set_as_basic() to GDScriptWinston2023-05-242-1/+10
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* | Merge pull request #77440 from KoBeWi/set_pattern_which_doesn't_existRémi Verschelde2023-05-241-1/+2
|\ \ | | | | | | | | | Check for null in `set_pattern()`
| * | Check for null in set_pattern()kobewi2023-05-241-1/+2
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* | | Merge pull request #77418 from MewPurPur/unify-stylebox-grid-texturesRémi Verschelde2023-05-245-85/+69
|\ \ \ | | | | | | | | | | | | Improve StyleBox preview a little
| * | | Improve StyleBox preview a littleVolTer2023-05-245-85/+69
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* | | Merge pull request #77409 from allenwp/OpenGL3-Blend-Issue76334Rémi Verschelde2023-05-241-0/+4
|\ \ \ | |_|/ |/| | | | | Fixed issues with blend modes in OpenGL 3 renderer
| * | Fixed issues with blend modes in OpenGL 3 rendererAllen Pestaluky2023-05-241-0/+4
| |/ | | | | | | | | | | Added uses_blend_alpha = true for ADD, SUBTRACT, and MULTIPLY blend modes to match the other renderers Fixes #76334
* | Merge pull request #74443 from AThousandShips/sync_restrictionsFabio Alessandrelli2023-05-243-0/+71
|\ \ | | | | | | Add restrictions to MultiplayerSynchronizer editor and documentation
| * | Add restrictions to MultiplayerSynchronizer editor and documentationNinni Pipping2023-05-243-0/+71
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* | | Merge pull request #77435 from YuriSizov/editor-your-favorite-previewRémi Verschelde2023-05-241-0/+4
|\ \ \ | | | | | | | | | | | | Fix a crash when hovering over "Favorites" in the FileSystem dock
| * | | Fix a crash when hovering over "Favorites" in the FileSystem dockYuri Sizov2023-05-241-0/+4
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* | | | Merge pull request #77431 from RedworkDE/gdextension-breaking-changes-updateRémi Verschelde2023-05-241-1/+23
|\ \ \ \ | |/ / / |/| | | | | | | Update list of known breaking changes compared to 4.0-stable
| * | | Update list of known breaking changes compared to 4.0-stableRedworkDE2023-05-241-1/+23
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* | | Merge pull request #74569 from m4gr3d/setup_play_store_builds_mainRémi Verschelde2023-05-247-56/+131
|\ \ \ | | | | | | | | | | | | Update the gradle build tasks to generate play store builds
| * | | Update the gradle build tasks to generate play store builds.Fredia Huya-Kouadio2023-04-277-56/+131
| | | | | | | | | | | | | | | | Configure the gradle builds to sign and build the release version of the Godot Android Editor
* | | | Merge pull request #72842 from TokageItLab/fix-pathfollowRémi Verschelde2023-05-2412-53/+60
|\ \ \ \ | | | | | | | | | | | | | | | Fix Pathfollow direction and add Z forward option
| * | | | Fix Pathfollow directionSilc Renew2023-05-2412-53/+60
| | |/ / | |/| | | | | | | | | | Co-authored-by: aaronfranke <arnfranke@yahoo.com>
* | | | Merge pull request #76052 from TokageItLab/fix-viewport-axisRémi Verschelde2023-05-241-6/+6
|\ \ \ \ | | | | | | | | | | | | | | | Fix 3D Viewport Front/Rear axis and Focus button
| * | | | Fix 3D Viewport Axis button draw order bugSilc Lizard (Tokage) Renew2023-05-231-4/+4
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| * | | | Revert "Fix swapped front/rear view"Silc Lizard (Tokage) Renew2023-05-231-2/+2
| | | | | | | | | | | | | | | | | | | | This reverts commit f995d6cd17e227492dee14627e9262292c58d6a4.
* | | | | Merge pull request #77421 from MewPurPur/OwO-wats-disRémi Verschelde2023-05-241-1/+1
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | Fix BoxOccluder SVG
| * | | | | Fix BoxOccluder SVGVolTer2023-05-241-1/+1
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* | | | | | Merge pull request #76647 from RedworkDE/gdextension-compat-ciRémi Verschelde2023-05-243-0/+263
|\ \ \ \ \ \ | |_|_|/ / / |/| | | | | | | | | | | CI: Check for GDExtension API compatibility breakage
| * | | | | Allow validating the extension api against a reference version and a list of ↵RedworkDE2023-05-193-0/+263
| | | | | | | | | | | | | | | | | | | | | | | | known changes.
* | | | | | Merge pull request #77413 from theraot/masterRémi Verschelde2023-05-241-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Fix GLTFSkin binding for the godot_skin property
| * | | | | | Fix GLTFSkin binding for the godot_sking property Theraot2023-05-231-1/+1
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* | | | | | Merge pull request #77411 from saki7/control-get_drag_data-constRémi Verschelde2023-05-242-2/+2
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Expose `Control::_get_drag_data()` as non-const function
| * | | | | | Expose Control::_get_drag_data() as non-const functionNana Sakisaka2023-05-242-2/+2
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* | | | | | Merge pull request #77389 from vmedea/tooltip-pattern-indexRémi Verschelde2023-05-242-0/+2
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Add pattern index tooltip to tilemap and tileset editor
| * | | | | | Add pattern index tooltip to tilemap and tileset editormara2023-05-232-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Just a little UI convenience feature. Knowing the index (without having to count manually) is convenient when working with tile patterns programmatically, especially when having lots of them.
* | | | | | | Merge pull request #77385 from rakkarage/tileset-atlas-merge-filterRémi Verschelde2023-05-241-1/+2
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Make tile atlas merge dialog use filter nearest on right side, like left. To avoid blurry tiles.
| * | | | | | | Make tile atlas merge dialog use filter nearest mipmaps on both sides. To ↵Rakka Rage2023-05-231-1/+2
| |/ / / / / / | | | | | | | | | | | | | | | | | | | | | avoid blurry tiles.
* | | | | | | Merge pull request #77294 from puchik/lod-resolution-scalingRémi Verschelde2023-05-241-1/+6
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Take 3D resolution scaling into account for mesh LOD
| * | | | | | | Take 3D resolution scaling into account for mesh LODArman Elgudzhyan2023-05-201-1/+6
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* | | | | | | | Merge pull request #77079 from kleonc/y_sort_fix_modulation_propagationRémi Verschelde2023-05-241-5/+6
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix modulation propagation for Y-sorted CanvasItems
| * | | | | | | | Fix modulation propagation for Y-sorted CanvasItemskleonc2023-05-151-5/+6
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* | | | | | | | | Merge pull request #77022 from sakrel/fix_buffer_get_dataRémi Verschelde2023-05-241-3/+3
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | RenderingDeviceVulkan::buffer_get_data: Use draw command buffer instead of setup command buffer
| * | | | | | | | | RenderingDeviceVulkan::buffer_get_data: Use draw command buffer instead of ↵sakrel2023-05-121-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | setup command buffer
* | | | | | | | | | Merge pull request #76082 from reduz/ability-to-look-at-in-model-spaceRémi Verschelde2023-05-2411-22/+55
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add the ability to look-at in model-space.
| * | | | | | | | | | Add the ability to look-at in model-space.Juan Linietsky2023-05-2411-22/+55
| | |_|_|_|_|_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is a much simpler attempt to solve the same problem as #76060, but without breaking any compatibility. * Adds a description of what model space is in the Vector3 enums (MODEL_* constants). This has the proper axes laid out for imported 3D assets. * Adds the option to `look_at` using model_space, which uses Vector3.MODEL_FRONT as forward vector. The attempt of this PR is to still break the assumption that there is a single direction of forward (which is not the case in Godot) and make it easier to understand where 3D models are facing, as well as orienting them via look_at.
* | | | | | | | | | Merge pull request #76053 from MightiestGoat/fix-sky-auto-exposureRémi Verschelde2023-05-242-2/+2
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix the grainy sky while using debanding.
| * | | | | | | | | | Fix the grainy sky while using debandingmightygoat2023-04-152-2/+2
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