| Commit message (Collapse) | Author | Age | Files | Lines |
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Expose state machine focus color to theming
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SCons: Misc improvements
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* Delete old gcc 7 check
* Use f-strings where it is easy
* Use AddVariables instead of Add for collections of options
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
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Unix: Don't create world-writable files when safe save is enabled
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Named pipes created using the "pipe://" file access scheme should not be
world-writable or readable. Limit their access to the current user by
creating them with 0600 permissions instead of 0666.
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When the "filesystem/on_save/safe_save_on_backup_then_rename" option is
enabled files are created with 0666 permissions (-rw-rw-rw-) which is
too loose. Use 0644 (-rw-r--r--) instead which is how the files would
normally be created with the setting disabled and the system umask taken
into account.
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[Buildsystem] Prevent cache check mangling access time
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Checking for text files using `open` changes `atime`, which breaks cache
access sorting, this ensures the cache access time is preserved.
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Use scons to calculate all the sources needed for vsproj generation.
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Scons knows every file - sources, headers, etc - that the binary depends on,
and trying to figure that out manually is just too prone to error.
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Suggest using OS.has_feature instead of the engine architecture name for bitness
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Introduce a `SubViewportContainer` config for drag-and-drop target locations
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With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.
This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
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Do not check for command intersections when not using the write list.
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[Codeowners] Add missing test ownership
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Allow `SCREEN_UV` to be used in light function of spatial shader
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Chaosus/gdscript_fix_vector_division_by_zero_crash
Fix crash when division by zero/modulo by zero happen on vectors
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Document `AudioStreamPlayer.get_playback_position()` intentionally aways returning `0.0` when using `AudioStreamInteractive`
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returning `0.0` when using `AudioStreamInteractive`
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Revert "ResourceLoader: Report error if resource type unrecognized"
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This reverts commit fe21913ee82c9e3fd660b511f618fce40cf43e49.
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Revert "Fix `InputEvent` device id clash" and add a compatibility function
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This reverts commit 916d480686e339746ac4fc89079c26fe72caad53.
Revert "Fix InputEvent crash when opening project"
This reverts commit abb9c0f171c7150a510ca2c2a744534f1746635d.
Introduce a compatibility function for projects affected by the
device id clash reversal
Since the reverted PR introduced changes in the project.godot
file, it seems prudent to introduce a compatibility function for
such affected projects.
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Unify y-flip behavior for sky in RD backends
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Fix: Error output is not require, `VK_QUEUE_TRANSFER_BIT` is optional.
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Fix key is deselected by changing key time in KeyEdit in FPS mode
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Fix tooltip appearing in old place, on movement
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Fixes tooltip appearing in editor on old position of mouse.
Fixes tooltip appearing even if mouse is in steady motion (now accepts max 5 px movement).
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Fix `Projection::invert` for orthographic projection
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Fixes #68878, specially when using orthographic projection.
Also adds some tests.
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Add persistent states for export with debug, as patch on editor restarts
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Fix Android boot splash and gradle build issue
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Hide unused `exp_edit` from SpinBox's inspector
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Add basic tests for Fontfile
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GridMap: Fix hidden gizmo at start-up
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Calinou/editor-tweak-lightmapgi-no-meshes-to-bake-error-dialog
Improve "No meshes to bake" LightmapGI error dialog in the editor
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