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* Merge pull request #13130 from endragor/gdnative-android-exportRémi Verschelde2017-11-213-51/+97
|\ | | | | Proper GDNative export on Android
| * Proper GDNative export on AndroidRuslan Mustakov2017-11-213-51/+97
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* | Merge pull request #13153 from YeldhamDev/remote_relationshipsRémi Verschelde2017-11-211-0/+9
|\ \ | | | | | | Fixed the Remote tab not complying with the "Draw Relationship Lines" setting
| * | Fixed the Remote tab not complying with the "Draw Relationship Lines" setting.Michael Alexsander Silva Dias2017-11-211-0/+9
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* | | Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde2017-11-2123-239/+413
|\ \ \ | | | | | | | | Allow for getting/setting "dotted" properties of objects
| * | | Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-2123-241/+411
| | | | | | | | | | | | | | | | Performance is around the same as using pure set() through GDScript.
| * | | Make Tween::interpolate_property's able to get() the initial valueBojidar Marinov2017-11-131-0/+4
| | | | | | | | | | | | | | | | To use this behavior, pass `null` in place of the initial_value parameter.
* | | | Merge pull request #13149 from touilleMan/gdnative-fix-scsub-generatorThomas Herzog2017-11-211-10/+18
|\ \ \ \ | | | | | | | | | | [GDNative] fix gdnative_api_struct.gen.h generation
| * | | | Fix&prettify gdnative_api_struct.gen.h GDNATIVE_API_INIT macro generationEmmanuel Leblond2017-11-211-10/+18
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* | | | Merge pull request #13145 from AndreaCatania/gravRémi Verschelde2017-11-211-0/+2
|\ \ \ \ | |/ / / |/| | | Set gravity on change body mode
| * | | Set gravity on change body modeAndreaCatania2017-11-211-0/+2
| | | | | | | | | | | | | | | | Fixes #13140
* | | | Merge pull request #11895 from m4nu3lf/rendering/separate_threadJuan Linietsky2017-11-216-1247/+358
|\ \ \ \ | | | | | | | | | | Restore rendering on a separate thread
| * | | | CommandQueueMT doesn't lock during command executionm4nu3lf2017-11-183-1208/+351
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| * | | | Restore rendering on a separate threadm4nu3lf2017-11-183-39/+7
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* | | | | Merge pull request #11933 from cxong/masterJuan Linietsky2017-11-216-18/+46
|\ \ \ \ \ | |_|/ / / |/| | | | Use "Command" instead of "Meta" for macOS (#1619)
| * | | | Use "Command" for OSX in translation strings (#1619)Cong2017-10-133-6/+6
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| * | | | Use "Command" instead of "Meta" for macOS (#1619)Cong2017-10-083-12/+40
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* | | | | Merge pull request #13121 from Krakean/change_filedialog_removedotGeorge Marques2017-11-212-2/+8
|\ \ \ \ \ | | | | | | | | | | | | Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...)
| * | | | | Remove the "." from file manage dialog (open scene, open file, ...)Dmitry Koteroff2017-11-212-2/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name.
* | | | | | Merge pull request #13132 from Chaosus/preserve_dupsignals_flagsRémi Verschelde2017-11-211-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | Preserve duplicate signal flags
| * | | | | | Preserve duplicate signal flagsChaosus2017-11-211-1/+1
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* | | | | | | Merge pull request #13133 from endragor/resurrect-file-loggingRémi Verschelde2017-11-2119-81/+60
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Return and repair file logging
| * | | | | | | Return and repair file loggingRuslan Mustakov2017-11-2119-81/+60
| |/ / / / / / | | | | | | | | | | | | | | | | | | | | | And make it configurable, too.
* | | | | | | Merge pull request #13134 from Chaosus/fixinvalidscrollRémi Verschelde2017-11-211-1/+4
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Fix invalid scroll
| * | | | | | | Fix invalid scrollChaosus2017-11-211-1/+4
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* | | | | | | Merge pull request #12590 from poke1024/bsearchRémi Verschelde2017-11-217-0/+110
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Add bsearch and bsearch_custom to Array
| * | | | | | | Add bsearch and bsearch_custom to Arraypoke10242017-11-217-0/+110
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* | | | | | | | Merge pull request #12573 from poke1024/macostouchpadRémi Verschelde2017-11-2121-135/+551
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Native pan and zoom for macOS + InputEventGesture
| * | | | | | | | Native pan and zoom for macOSBernhard Liebl2017-11-2121-135/+551
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* | | | | | | | Merge pull request #13136 from BastiaanOlij/gdnative_export_libraryThomas Herzog2017-11-211-1/+1
|\ \ \ \ \ \ \ \ | |_|_|/ / / / / |/| | | | | | | Revert this change, we need to export symbols on the library side
| * | | | | | | Revert this change, we need to export symbols on the library sideBastiaan Olij2017-11-211-1/+1
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* | | | | | | Fix loop of scene tabs updatesRémi Verschelde2017-11-211-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It was a regression of f8e8b7d1a231bb5e54abd3c7ed26a76fcb8a89cd, thanks to @dragmz for finding it.
* | | | | | | Merge pull request #13123 from vnen/editor-help-linksRémi Verschelde2017-11-211-14/+33
|\ \ \ \ \ \ \ | |_|/ / / / / |/| | | | | | Add extra link tags for editor help
| * | | | | | Add extra link tags for editor helpGeorge Marques2017-11-201-14/+33
| |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | Now [member], [enum], and [signal] tags give links to their respective definitions.
* | | | | | Merge pull request #13120 from MillionOstrich/filesystem-rmb-separatorRémi Verschelde2017-11-211-3/+3
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fix extra separator in filesystem dock right click menu
| * | | | | | Fix extra separator in filesystem dock right click menuMillionOstrich2017-11-201-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Re-order add_separator calls to stop adding an extra separator if no item was selected. It is possible for no items to be selected by right clicking the ".." item.
* | | | | | | Merge pull request #13117 from Krakean/filesystem_dock_addshowinexplorerRémi Verschelde2017-11-211-5/+6
|\ \ \ \ \ \ \ | |_|/ / / / / |/| | | | | | Files list: Add "Show in Explorer" popup when nothing under mouse cursor
| * | | | | | Added "Show in Explorer" besides "New Folder" to popup which appear when ↵Dmitry Koteroff2017-11-211-5/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | clicked anywhere on the files list (when no files under mouse cursor) Small fix
* | | | | | | Merge pull request #13119 from YeldhamDev/export_pathRémi Verschelde2017-11-211-1/+1
|\ \ \ \ \ \ \ | |_|/ / / / / |/| | | | | | Fixed not being able to use the "Open a Directory" dialog with the "Default Export Path" setting
| * | | | | | Fixed not being able to use the "Open a Directory" dialog with the "Default ↵Michael Alexsander Silva Dias2017-11-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Export Path" setting.
* | | | | | | Bump version to 3.0-beta a.k.a. *feature freeze*Rémi Verschelde2017-11-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | *Feature freeze* means that from now on, no new features will be considered for Godot 3.0, unless explicitely decided by core developers. New pull requests implementing additional features will be automatically set for the 3.1 milestone, and will only be considered for merging once the 3.0 version goes stable and the *master* branch reopens for feature development. Existing PRs made before the freeze will still be reviewed and potentially be merged, if the features that they implement are deemed important enough or don't risk to introduce issues. Otherwise, PRs should now focus on: - Fixing bugs - Enhancing existing 3.0 features
* | | | | | | Merge pull request #12754 from MillionOstrich/compress-image-etcRémi Verschelde2017-11-201-6/+8
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Attempt at fixing size mismatch in _compress_etc
| * | | | | | | Fix size mismatch in _compress_etcMillionOstrich2017-11-201-6/+8
| | |/ / / / / | |/| | | | | | | | | | | | | | | | | | | Use j for inner loop
* | | | | | | Add cartesian to polar conversion functionspablotato2017-11-207-22/+132
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* | | | | | Allow to extends constant variablesanikoyes2017-11-202-9/+51
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* | | | | | Fix file extensions persisting in file dialog after exportRobbie Cooper2017-11-202-0/+8
|/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This caused issues if one decided to export many formats in a row. The new file extension would be appended to the previous one. Now, the filename is retained without its extension for successive exports. Fixes #7291
* | | | | Merge pull request #11783 from endragor/ios-export-frameworksRémi Verschelde2017-11-2032-231/+936
|\ \ \ \ \ | | | | | | | | | | | | Allow exporting third-party iOS Frameworks
| * | | | | Allow configuring iOS exportRuslan Mustakov2017-11-2132-231/+936
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
* | | | | | Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde2017-11-2013-153/+622
|\ \ \ \ \ \ | | | | | | | | | | | | | | Enhanced debugger for godot 3.0
| * | | | | | Move the remote scene tree to the scene tree dock.Geequlim2017-11-175-24/+47
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Ignore all script constants in the global section of the breakpoint stack. Check property size before send to avoid too large of data be sent. Fix crash while clear the remote objects from the debugger.