| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge pull request #56286 from Calinou/changelog-shaders-depth-texture | Rémi Verschelde | 2022-01-05 | 1 | -0/+3 |
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| * | Document new behavior of shader `DEPTH_TEXTURE` in the Vulkan renderer | Hugo Locurcio | 2021-12-27 | 1 | -0/+3 |
* | | Fix various typos | luz paz | 2022-01-02 | 1 | -1/+1 |
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* | Add 4.0 development changelog | Hugo Locurcio | 2021-11-21 | 1 | -0/+422 |
* | Fixes small typos and grammar correction | Anshul7sp1 | 2021-03-12 | 1 | -2/+2 |
* | Mention compatibility-breaking Camera2D offset change in the changelog | Hugo Locurcio | 2020-09-15 | 1 | -0/+2 |
* | Fix spelling & grammar in comments, docs, and messages | Andy Maloney | 2020-07-21 | 1 | -2/+2 |
* | Changelog: Mention 3.2 changes to TileMap features | Rémi Verschelde | 2020-02-05 | 1 | -0/+3 |
* | Bump version to 3.2-stable \o/ | Rémi Verschelde | 2020-01-29 | 1 | -1/+1 |
* | Fix some URLs to use HTTPS when available | Rémi Verschelde | 2020-01-29 | 1 | -7/+7 |
* | Mention that parentheses are now required to use `assert` | Hugo Locurcio | 2020-01-28 | 1 | -1/+3 |
* | Revert "make Label consider spaces for visible_characters" | Rémi Verschelde | 2020-01-28 | 1 | -1/+0 |
* | Update CHANGELOG.md for Godot 3.2 | Hugo Locurcio | 2020-01-21 | 1 | -1/+723 |
* | Bump version to 3.1-stable \o/ | Rémi Verschelde | 2019-03-13 | 1 | -1/+1 |
* | Add some more features to changelog | Rémi Verschelde | 2019-03-13 | 1 | -0/+2 |
* | Update changelog with recent additions | Hugo Locurcio | 2019-03-12 | 1 | -0/+12 |
* | Update the changelog with new features added in 3.1 | Hugo Locurcio | 2019-01-30 | 1 | -0/+246 |
* | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | 2018-11-05 | 1 | -1/+1 |
* | Add a project changelog | Hugo Locurcio | 2018-02-22 | 1 | -0/+140 |