Commit message (Expand) | Author | Age | Files | Lines | |
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* | Move core engine tests to core/ | Rémi Verschelde | 2017-01-08 | 1 | -266/+0 |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -1/+1 |
* | Everything returning to normal in 3D, still a long way to go | Juan Linietsky | 2016-10-19 | 1 | -1/+4 |
* | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -4/+4 |
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -20/+20 |
* | Update copyright in remaining files + prints in the UI | Rémi Verschelde | 2016-01-11 | 1 | -1/+1 |
* | -completely rewritten filesystem dock and internal editor filesystem manageme... | Juan Linietsky | 2016-01-05 | 1 | -1/+1 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -1/+7 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -2/+2 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+257 |