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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
4
-18
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+35
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Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
1
-0
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+14
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-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-4
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+4
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-GDScript support for accessing properties directly
Juan Linietsky
2017-01-04
1
-0
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+22
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
3
-6
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+6
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
14
-1245
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+156
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Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
-1
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+4
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-the new shader language seems to work
Juan Linietsky
2016-10-07
1
-126
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+135
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
14
-1133
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+32
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IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
1
-1
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+1
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style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-4
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+4
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RegEx re-implemented as a module
Zher Huei Lee
2016-10-27
1
-13
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+2
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Merge pull request #6925 from godotengine/ipv6
Rémi Verschelde
2016-10-26
1
-0
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+58
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added implementation of is_valid_ip_address()
Ariel Manzur
2016-10-20
1
-5
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+44
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fixed some byte order and parsing problems
Ariel Manzur
2016-10-19
1
-0
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+19
*
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Merge pull request #6850 from akien-mga/pr-scsub-shebang
Rémi Verschelde
2016-10-17
1
-0
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+2
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SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
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+2
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*
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Use int instead of int32_t for Vectors
Thomas Edvalson
2016-10-06
1
-1
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+1
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/
*
Hacked a demo C# class parser for neikeq.
Juan Linietsky
2016-09-15
1
-1
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+399
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Merge pull request #5920 from 29jm/fix-warnings
Juan Linietsky
2016-09-10
4
-3
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+4
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Remove some unused variables
Johan Manuel
2016-08-13
3
-3
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+3
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Fix some warnings about unhandled switch cases
Johan Manuel
2016-08-13
1
-0
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+1
*
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Changed the way the step decimals are computed to a safer way, fixes many iss...
Juan Linietsky
2016-07-26
1
-0
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+1
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Removed unused variables (first pass)
Rémi Verschelde
2016-07-07
1
-3
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+0
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
1
-0
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+7
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Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-1
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+1
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remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-1
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+1
*
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First version of Profiler
Juan Linietsky
2016-05-21
1
-3
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+3
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remove trailing whitespace
Hubert Jarosz
2016-03-09
13
-315
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+315
*
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-11
1
-0
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+81
*
Fix return value of regexp string test
Rémi Verschelde
2016-02-02
1
-1
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+1
*
test_string.cpp - show numbers of passed and total tests correctly (fixes #3553)
anatoly techtonik
2016-02-02
1
-1
/
+1
*
Update copyright in remaining files + prints in the UI
Rémi Verschelde
2016-01-11
34
-34
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+34
*
-completely rewritten filesystem dock and internal editor filesystem manageme...
Juan Linietsky
2016-01-05
34
-34
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+34
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Update copyright to 2016 in headers
George Marques
2016-01-01
34
-34
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+34
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
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+0
*
add missing physics unit test to --help listing in main.cpp
firefly2442
2015-09-16
1
-0
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+1
*
Made RegEx API similar to old version
Zher Huei Lee
2015-07-24
1
-2
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+2
*
Regex library Nrex initial port
Lee Zher Huei
2015-07-24
1
-13
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+9
*
missing changes
Juan Linietsky
2015-06-14
1
-0
/
+3
*
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-05-01
1
-2
/
+2
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-1
/
+7
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
34
-46
/
+46
*
added assert to disassembly, fixes #1641
Juan Linietsky
2015-04-07
1
-0
/
+8
*
-Concatenating arrays keeps the shared property if any of the arrays is share...
Juan Linietsky
2015-04-07
1
-2
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+2
*
Added a PVRTC encoder for iOS
Juan Linietsky
2015-04-06
1
-6
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+6
*
Correctly halt on error in sprintf parsing (fixes #1393)
Bil Bas (Spooner)
2015-02-19
1
-68
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+69
*
Completed more complex formatting.
Bil Bas (Spooner)
2015-02-01
1
-8
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+269
*
Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])
Bil Bas (Spooner)
2015-01-10
1
-1
/
+78
*
-Resolved bug that made yield() not work in some situations, fixes #884
Juan Linietsky
2015-01-06
1
-0
/
+20
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