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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
13
-315
/
+315
*
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-11
1
-0
/
+81
*
Fix return value of regexp string test
Rémi Verschelde
2016-02-02
1
-1
/
+1
*
test_string.cpp - show numbers of passed and total tests correctly (fixes #3553)
anatoly techtonik
2016-02-02
1
-1
/
+1
*
Update copyright in remaining files + prints in the UI
Rémi Verschelde
2016-01-11
34
-34
/
+34
*
-completely rewritten filesystem dock and internal editor filesystem manageme...
Juan Linietsky
2016-01-05
34
-34
/
+34
*
Update copyright to 2016 in headers
George Marques
2016-01-01
34
-34
/
+34
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
*
add missing physics unit test to --help listing in main.cpp
firefly2442
2015-09-16
1
-0
/
+1
*
Made RegEx API similar to old version
Zher Huei Lee
2015-07-24
1
-2
/
+2
*
Regex library Nrex initial port
Lee Zher Huei
2015-07-24
1
-13
/
+9
*
missing changes
Juan Linietsky
2015-06-14
1
-0
/
+3
*
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-05-01
1
-2
/
+2
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-1
/
+7
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
34
-46
/
+46
*
added assert to disassembly, fixes #1641
Juan Linietsky
2015-04-07
1
-0
/
+8
*
-Concatenating arrays keeps the shared property if any of the arrays is share...
Juan Linietsky
2015-04-07
1
-2
/
+2
*
Added a PVRTC encoder for iOS
Juan Linietsky
2015-04-06
1
-6
/
+6
*
Correctly halt on error in sprintf parsing (fixes #1393)
Bil Bas (Spooner)
2015-02-19
1
-68
/
+69
*
Completed more complex formatting.
Bil Bas (Spooner)
2015-02-01
1
-8
/
+269
*
Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])
Bil Bas (Spooner)
2015-01-10
1
-1
/
+78
*
-Resolved bug that made yield() not work in some situations, fixes #884
Juan Linietsky
2015-01-06
1
-0
/
+20
*
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-03
1
-0
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
/
+2
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-1
/
+1
*
Misc Fixes
Juan Linietsky
2014-06-27
5
-7
/
+9
*
Import 3D Scene Improvements
Juan Linietsky
2014-06-19
1
-2
/
+2
*
-Fixes to OpenSSL compilation (more)
Juan Linietsky
2014-05-01
1
-0
/
+3
*
Adding unit tests for begins_with
Vinzenz Feenstra
2014-02-26
1
-0
/
+31
*
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-25
3
-2
/
+16
*
-moved script to modules
Juan Linietsky
2014-02-24
1
-4
/
+4
*
-improved physics ccd
Juan Linietsky
2014-02-19
2
-1
/
+2
*
Fixed crash bug in the shaderlang test
Vinzenz Feenstra
2014-02-14
1
-2
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
35
-0
/
+6283