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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-10/+20
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-44/+0
* Fix array slicing.Marcel Admiraal2020-05-021-41/+31
* Add proper type to most public API uses of ArrayJuan Linietsky2020-04-211-4/+29
* Add ability to bind typed arrays to script APIJuan Linietsky2020-04-211-2/+63
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Don't try to slice empty arraysTomasz Chabora2019-09-241-0/+3
* Add array slice methodCameron Reikes2019-09-141-0/+57
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-8/+2
* Remove unnecessary code and add some error explanationsqarmin2019-07-011-6/+12
* Don't crash on printing nested typesHein-Pieter van Braam-Stewart2019-04-201-0/+4
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Revert "Added a check in sort_custom thats test wether the given method exists."Rémi Verschelde2018-10-091-1/+0
* Added a check in sort_custom thats test wether the given method exists.DualMatrix2018-10-041-0/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+4
* Added max() and min() functions to array to return greater or lesser element ...Juan Linietsky2018-08-231-0/+47
* Fix SortArray crashing with bad comparison functionspoke10242018-08-041-1/+1
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-1/+1
* Duplicate Arrays and Dictionaries when instancing scene in editorBojidar Marinov2018-03-131-4/+4
* Add shuffle() method to Arraypoke10242018-01-101-0/+14
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-1/+1
* Add bsearch and bsearch_custom to Arraypoke10242017-11-211-0/+43
* Array::sort, sort_custom and invert now return reference to Array to allow ch...Marius Guggenmos2017-10-091-4/+7
* Fixed a bunch of typos, including an error code.Ross Hadden2017-09-211-2/+2
* -Fixed changes to default input actions not working, closes #10502Juan Linietsky2017-09-061-0/+11
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-67/+52
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky2017-01-111-19/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add Array.front() and Array.back()Kazuo2562016-11-181-0/+10
* (Array) pop_front, pop_back return valuesRăzvan Cosmin Rădulescu2016-09-111-5/+15
* Array has(var value) functionPawel Kowal2016-07-071-0/+4
* Add 'rfind' function to ArrayGeorge Marques2016-06-101-3/+17
* Add 'from' argument to Array.find()George Marques2016-06-101-2/+2
* Added Array.find_last() and Array.count()J08nY2016-06-031-0/+31
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* add pop_back/pop_front/push_back/push_front to array, to make it according to...Juan Linietsky2015-12-121-0/+18
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+241