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path: root/core/command_queue_mt.cpp
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-6/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-13/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Drop old semaphore implementationPedro J. Estébanez2020-03-031-6/+1
* Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-261-6/+2
* Added a spinlock template as well as a thread work pool class.Juan Linietsky2020-02-111-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix alignment and locking issues with CommandQueueMTHein-Pieter van Braam2019-02-161-1/+3
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Fix several in-class initialization clang warningMarcelo Fernandez2018-03-221-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* CommandQueueMT doesn't lock during command executionm4nu3lf2017-11-181-0/+24
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Move wait_for_flush out of queue lockSipaha2017-08-211-0/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-21/+15
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+107