index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
command_queue_mt.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-529
/
+0
*
core/command_queue_mt: Fix crash/hang when buffer fills up
Lyuma
2020-10-12
1
-6
/
+20
*
core/command_queue_mt: Customizable size and tests
Lyuma
2020-10-12
1
-5
/
+5
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-7
/
+12
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-9
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-8
/
+8
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-8
/
+16
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-4
/
+4
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
1
-5
/
+5
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-1
/
+1
*
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
1
-2
/
+2
*
A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
1
-7
/
+27
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Remove unnecessary code and add some error explanations
qarmin
2019-07-01
1
-1
/
+1
*
Properly unlock mutex
qarmin
2019-05-30
1
-1
/
+3
*
Fix alignment and locking issues with CommandQueueMT
Hein-Pieter van Braam
2019-02-16
1
-8
/
+11
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-5
/
+5
*
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-07-02
1
-7
/
+17
*
Fix several in-class initialization clang warning
Marcelo Fernandez
2018-03-22
1
-3
/
+3
*
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-28
1
-3
/
+3
*
Fix typos with codespell
luz.paz
2018-02-21
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
reduce static memory usage
dragmz
2017-11-23
1
-1
/
+1
*
CommandQueueMT doesn't lock during command execution
m4nu3lf
2017-11-18
1
-1208
/
+301
*
Many fixes to SSAO, should be good now.
Juan Linietsky
2017-10-22
1
-0
/
+46
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Move wait_for_flush out of queue lock
Sipaha
2017-08-21
1
-18
/
+45
*
Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-17
1
-0
/
+44
*
-Restored multithread capability to VisualServer
Juan Linietsky
2017-06-09
1
-0
/
+83
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-2
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-427
/
+487
*
Style: Cosmetic fixes to play nice with clang-format
Rémi Verschelde
2017-01-15
1
-17
/
+17
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add texture region support for stylebox render
Geequlim
2016-06-05
1
-0
/
+126
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-140
/
+140
*
Remove debug prints
eska
2016-01-29
1
-3
/
+1
*
-Fix crash at exit due to unnecesary check in command queue, fixes #2034
Juan Linietsky
2016-01-04
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
1
-1
/
+3
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+999