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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-288/+0
* Updated Translation architecture to have TranslationPO, did some commit fixes...SkyJJ2020-08-191-4/+4
* Added plurals and context support to TranslationSkyJJ2020-08-191-1/+10
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-7/+11
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-16/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-3/+0
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-3/+3
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-2/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-9/+9
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Small fixes to redundand code, copy paste bugsqarmin2019-10-141-0/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Reduce String CoWHein-Pieter van Braam2018-12-161-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-23/+0
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-6/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* Split thirdparty smaz.c out of compressed_translation.cppRémi Verschelde2017-04-281-209/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-290/+274
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-1/+1
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-6/+6
* Type renames:Juan Linietsky2017-01-111-3/+3
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-6/+6
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* removed some printsreduz2015-12-291-4/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+534