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Redot Engine – Multi-platform 2D and 3D game engine
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engine.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Fix VERSION_FULL_CONFIG ignoring status versioning
Spartan322
2024-10-23
1
-2
/
+1
*
Bump version to 4.4-alpha.2
Spartan322
2024-10-14
1
-1
/
+9
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-0
/
+45
*
[Core] Add `Engine.print_to_stout` setting to control printing
A Thousand Ships
2024-09-22
1
-0
/
+8
*
Disable extra memory tracking by default
Matias N. Goldberg
2024-08-24
1
-0
/
+4
*
GDExtension: Prevent crash during shutdown as singletons are deleted
David Snopek
2024-05-10
1
-0
/
+6
*
Use WorkerThreadPool for Server threads
Juan Linietsky
2024-04-10
1
-0
/
+16
*
Properly skip printing version header with `--no-header`
Samuel Nicholas
2024-03-26
1
-0
/
+6
*
Display the build date in the editor and when starting the engine
Hugo Locurcio
2024-02-27
1
-0
/
+2
*
Add `--no-header` option to clean output
Anatoli Babenia
2024-02-15
1
-0
/
+6
*
Remove now unused `year` member from `version.py`
Rémi Verschelde
2024-01-25
1
-1
/
+0
*
Donors: Change tiers to match Dev Fund, sync latest data
Rémi Verschelde
2023-11-14
1
-8
/
+8
*
Differentiate between core and editor-only singletons
Yuri Sizov
2023-08-24
1
-2
/
+28
*
Add a `--audio-output-latency` command-line argument
Hugo Locurcio
2023-08-17
1
-0
/
+8
*
Add support for GLSL source-level debugging with RenderDoc (`--generate-spirv...
sakrel
2023-08-12
1
-0
/
+4
*
Improve startup benchmarking
Fredia Huya-Kouadio
2023-05-23
1
-39
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Implement adjusting the maximum number of physics steps per rendered frame
Hugo Locurcio
2022-10-09
1
-0
/
+9
*
Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
1
-4
/
+4
*
Fix arm32 detection in Engine.
Fabio Alessandrelli
2022-09-03
1
-1
/
+1
*
[Windows] Improve build environment detection, add support for Windows on ARM.
bruvzg
2022-08-27
1
-3
/
+3
*
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-2
/
+3
*
Add Startup benchmarking support
Juan Linietsky
2022-08-19
1
-0
/
+39
*
Print expected `os.arch` tuple for current platform in GDExtension error
Hugo Locurcio
2022-08-08
1
-0
/
+36
*
Merge pull request #61315 from lawnjelly/variant_bucket_pools
Rémi Verschelde
2022-08-02
1
-2
/
+2
|
\
|
*
Variant memory pools
lawnjelly
2022-07-04
1
-2
/
+2
*
|
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-27
1
-0
/
+8
|
/
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
*
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
1
-3
/
+2
*
Merge pull request #55020 from bruvzg/vlk_device_surface_check
Rémi Verschelde
2022-01-17
1
-0
/
+4
|
\
|
*
[Vulkan] Check each device capabilities before selecting it.
bruvzg
2021-11-22
1
-0
/
+4
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Fix character encoding of Engine::get_copyright_info
Nathan Franke
2021-10-13
1
-4
/
+4
*
Add ability to register singletons from engine API
reduz
2021-08-25
1
-3
/
+27
*
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-11
1
-2
/
+2
*
Use doubles for time in many other places
Aaron Franke
2021-08-09
1
-4
/
+4
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
/
+1
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
/
+2
*
Implement native extension system
reduz
2021-06-25
1
-2
/
+3
*
Merge pull request #48359 from Calinou/add-engine-print-error-property
Rémi Verschelde
2021-06-20
1
-0
/
+8
|
\
|
*
Add `Engine.print_error_messages` property to disable printing errors
Hugo Locurcio
2021-05-01
1
-0
/
+8
*
|
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-3
/
+3
*
|
Implement shader caching
reduz
2021-05-31
1
-0
/
+8
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/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Make warning about Reference singletons more accurate
Pedro J. Estébanez
2020-11-23
1
-2
/
+3
*
Warn about singleton being a Reference
Pedro J. Estébanez
2020-11-19
1
-0
/
+10
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+221