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path: root/core/config/project_settings.cpp
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* Rename the physics server `run_on_thread` project settingsHugo Locurcio2022-01-291-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-19/+19
* Don't show errors when getting nonexistent settingsAaron Franke2021-11-251-3/+3
* Move logic for saving project features to ProjectSettings save_customAaron Franke2021-11-251-5/+36
* Project feature warning systemAaron Franke2021-11-241-0/+78
* Ignore override.cfg when in editorkobewi2021-11-221-8/+8
* Restrict the project data directory configurationne0fhyk2021-10-181-2/+5
* Make the project data directory customizable.ne0fhyk2021-10-111-3/+7
* Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde2021-10-051-1/+12
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| * Provide a getter for the project data directory.ne0fhyk2021-09-151-1/+12
* | Use range iterators for `Map`Lightning_A2021-09-301-18/+18
* | Fix path with multiple slashes not being corrected on templatesRicardo Subtil2021-09-101-5/+1
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* Use OrderedHashMap for autoloads to preserve orderLyuma2021-08-261-1/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-2/+2
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-11/+8
* Misc cleanup of header includesRémi Verschelde2021-07-151-3/+1
* Change VSync mode project setting enum type from string to integerHendrik Brucker2021-07-121-1/+2
* Restructure and reimplement vsync optionsHendrik Brucker2021-07-061-0/+1
* Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke2021-07-011-1/+1
* Save binary ProjectSettings key length properlyHaoyu Qiu2021-06-161-4/+2
* Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde2021-06-111-2/+2
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| * Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-2/+2
* | Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde2021-06-111-1/+1
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| * Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio2021-06-031-1/+1
* | Merge pull request #47336 from Calinou/rename-shader-file-extensionRémi Verschelde2021-06-041-1/+1
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| * Rename the `.shader` file extension to `.gdshader`Hugo Locurcio2021-03-241-1/+1
* | Use an enum to represent screen orientation in the Project SettingsHugo Locurcio2021-05-241-1/+2
* | Implement the `%command%` placeholder in the Main Run Args settingHugo Locurcio2021-05-071-0/+2
* | Set resource path earlier on ProjectSettings setupGeorge Marques2021-04-081-4/+3
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* Fix bug causing `project.godot` to be ignored when `project.binary` is missingFredia Huya-Kouadio2021-03-161-2/+0
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
* Allow to save override.cfg with ProjectSettingskobewi2021-03-071-1/+1
* Added ability to override built-in actions for the editorEric M2021-02-181-162/+25
* Reorganize Project Settingsreduz2021-02-181-12/+22
* Make Servers truly Thread Safereduz2021-02-101-2/+2
* Detect external modification of project.godotkobewi2021-02-091-1/+6
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Fix .pck lookup for extensionless binary in macOS resources.bruvzg2020-12-021-1/+1
* Removed references to 'registering_order', as it was unused.Eric M2020-11-261-4/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-0/+1268