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Redot Engine – Multi-platform 2D and 3D game engine
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
4
-116
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+116
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Added the possibility to define a default value in ProjectSettings.get_settin...
Marius Hanl
2022-12-21
2
-4
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+8
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Remove Disable Touch debug project setting
Hugo Locurcio
2022-12-17
1
-1
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+0
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Project Manager: Fix hacky code for project rename
Rémi Verschelde
2022-11-29
1
-0
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+1
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Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-pa...
Rémi Verschelde
2022-11-15
1
-4
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+4
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Decrease default AudioStreamPlayer2D/3D panning strength
Hugo Locurcio
2022-08-09
1
-4
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+4
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Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
Rémi Verschelde
2022-11-15
2
-0
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+13
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Implement adjusting the maximum number of physics steps per rendered frame
Hugo Locurcio
2022-10-09
2
-0
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+13
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Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-3
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+3
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Remove duplicate project settings definitions
kobewi
2022-11-08
1
-1
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+18
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Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
1
-1
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+1
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-1
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+1
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Fix localize_path with custom protocol identifiers
Gilles Roudière
2022-10-20
1
-2
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+17
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-13
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+13
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Rename `Engine.target_fps` and associated project setting to `max_fps`
Hugo Locurcio
2022-10-03
2
-7
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+7
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Project supported features: Ignore old 'Vulkan Clustered/Forward' names
Rémi Verschelde
2022-09-28
1
-0
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+4
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Merge pull request #65816 from bruvzg/proj_settings_missing_flags
Rémi Verschelde
2022-09-21
1
-1
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+7
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Add missing initial window flags and window mode to the project settings.
bruvzg
2022-09-19
1
-1
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+7
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Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-20
1
-5
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+10
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Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-5
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+10
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Merge pull request #66079 from Zylann/project_settings_restart
Rémi Verschelde
2022-09-19
1
-0
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+1
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Expose ProjectSettings.set_restart_if_changed(name, restart)
Marc Gilleron
2022-09-19
1
-0
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+1
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Fix inconsistent scene file name casing by moving existing Name_Casing code t...
ryburnj
2022-09-18
1
-1
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+2
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Fix arm32 detection in Engine.
Fabio Alessandrelli
2022-09-03
1
-1
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+1
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Merge pull request #64180 from aaronfranke/project-features-tools-only
Rémi Verschelde
2022-09-01
2
-0
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+11
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Only compile project features logic in editor builds
Aaron Franke
2022-08-27
2
-0
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+11
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Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-14
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+14
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[Windows] Improve build environment detection, add support for Windows on ARM.
bruvzg
2022-08-27
1
-3
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+3
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Determine ProjectSettings' resource path early
Pedro J. Estébanez
2022-08-26
1
-7
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+9
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Replace Array return types with TypedArray
kobewi
2022-08-22
2
-3
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+7
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Merge pull request #64610 from reduz/startup-benchmark-support
Rémi Verschelde
2022-08-22
2
-0
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+49
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Add Startup benchmarking support
Juan Linietsky
2022-08-19
2
-0
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+49
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Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
2
-9
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+7
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Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-18
2
-9
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+7
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Increase the default project window size for better usability
Hugo Locurcio
2022-08-18
1
-2
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+6
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Print expected `os.arch` tuple for current platform in GDExtension error
Hugo Locurcio
2022-08-08
2
-0
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+38
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Only define `keep_screen_on` project setting once
RedMser
2022-08-06
1
-0
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+3
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Merge pull request #61315 from lawnjelly/variant_bucket_pools
Rémi Verschelde
2022-08-02
1
-2
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+2
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Variant memory pools
lawnjelly
2022-07-04
1
-2
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+2
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Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-27
2
-0
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+12
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Allow loading override.cfg from PCK files
Aaron Franke
2022-07-25
1
-2
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+3
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Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-1
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+1
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Merge pull request #62122 from reduz/implement-movie-writer
Rémi Verschelde
2022-06-21
1
-1
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+0
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Implement Running Godot as Movie Writer
reduz
2022-06-21
1
-1
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+0
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Revert "Disable VRAM compression by default for small textures in Detect 3D"
Juan Linietsky
2022-06-20
1
-3
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+0
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Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress
Rémi Verschelde
2022-06-17
1
-0
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+3
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Disable VRAM compression by default for small textures in Detect 3D
Hugo Locurcio
2022-06-14
1
-0
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+3
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Audio: Expose 2D/3D panning strength parameters
Ellen Poe
2022-06-17
1
-0
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+4
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Add GLOBAL_DEF_INTERNAL to hide specific settings
kobewi
2022-06-07
2
-6
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+21
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Add a new HashSet template
reduz
2022-05-20
1
-1
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+1
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