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* Use OrderedHashMap for autoloads to preserve orderLyuma2021-08-262-3/+4
* Add ability to register singletons from engine APIreduz2021-08-252-5/+32
* Rename `iterations_per_second` to `physics_ticks_per_second`Hugo Locurcio2021-08-112-4/+4
* Use doubles for time in many other placesAaron Franke2021-08-092-16/+16
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-252-3/+3
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-232-13/+10
* Misc cleanup of header includesRémi Verschelde2021-07-151-3/+1
* Change VSync mode project setting enum type from string to integerHendrik Brucker2021-07-121-1/+2
* Restructure and reimplement vsync optionsHendrik Brucker2021-07-061-0/+1
* Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke2021-07-011-1/+1
* Implement native extension systemreduz2021-06-252-3/+5
* Merge pull request #48359 from Calinou/add-engine-print-error-propertyRémi Verschelde2021-06-202-0/+11
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| * Add `Engine.print_error_messages` property to disable printing errorsHugo Locurcio2021-05-012-0/+11
* | Save binary ProjectSettings key length properlyHaoyu Qiu2021-06-161-4/+2
* | Rename Reference to RefCountedPedro J. Estébanez2021-06-111-3/+3
* | Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde2021-06-111-2/+2
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| * | Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-2/+2
* | | Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde2021-06-111-1/+1
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| * | Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio2021-06-031-1/+1
* | | Merge pull request #47336 from Calinou/rename-shader-file-extensionRémi Verschelde2021-06-041-1/+1
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| * | Rename the `.shader` file extension to `.gdshader`Hugo Locurcio2021-03-241-1/+1
* | | Implement shader cachingreduz2021-05-312-0/+13
* | | Use an enum to represent screen orientation in the Project SettingsHugo Locurcio2021-05-241-1/+2
* | | Implement the `%command%` placeholder in the Main Run Args settingHugo Locurcio2021-05-071-0/+2
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* | Set resource path earlier on ProjectSettings setupGeorge Marques2021-04-081-4/+3
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* Fix bug causing `project.godot` to be ignored when `project.binary` is missingFredia Huya-Kouadio2021-03-161-2/+0
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
* Allow to save override.cfg with ProjectSettingskobewi2021-03-071-1/+1
* Added ability to override built-in actions for the editorEric M2021-02-182-162/+28
* Reorganize Project Settingsreduz2021-02-182-13/+30
* Make Servers truly Thread Safereduz2021-02-101-2/+2
* Detect external modification of project.godotkobewi2021-02-092-2/+9
* Update copyright statements to 2021Rémi Verschelde2021-01-014-8/+8
* Rename MainLoop methods to match Node methodsMarcel Admiraal2020-12-221-5/+5
* Fix .pck lookup for extensionless binary in macOS resources.bruvzg2020-12-021-1/+1
* Removed references to 'registering_order', as it was unused.Eric M2020-11-262-7/+0
* Make warning about Reference singletons more accuratePedro J. Estébanez2020-11-231-2/+3
* Warn about singleton being a ReferencePedro J. Estébanez2020-11-192-4/+11
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-075-0/+1815