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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@9e6098432aac35bae42c9089a29ba2a80320d823
Spartan322
2024-11-20
1
-4
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+7
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Revert "Fix InputEvent device id clash" and add a compatibility function
Markus Sauermann
2024-11-20
1
-4
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+7
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-4
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+10
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Merge pull request #99286 from KoBeWi/uid_in_a_path_factory
Thaddeus Crews
2024-11-18
1
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+6
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Support uid:// in more places
kobewi
2024-11-16
1
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+6
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Use `(r)find_char` instead of `(r)find` for single characters
A Thousand Ships
2024-11-17
1
-4
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+4
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-1
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+1
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Replace default deadzone magic number with named constant
Malcolm Anderson
2024-11-12
1
-1
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+1
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
3
-21
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+34
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Merge pull request #98091 from AThousandShips/improve_err_prints_core
Thaddeus Crews
2024-10-31
1
-21
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+21
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[Core] Improve error messages with `vformat`
A Thousand Ships
2024-10-30
1
-21
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+21
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Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
2
-0
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+13
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
2
-1
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+10
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Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
Clay John
2024-10-29
2
-0
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+10
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Add Swappy & Pre-Transformed Swapchain
Matias N. Goldberg
2024-10-28
2
-0
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+10
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Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
4
-8
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+8
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
4
-8
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+8
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Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
3
-3
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+15
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Merge pull request #98425 from darksylinc/matias-breadcrumbs-race-fix
Thaddeus Crews
2024-10-25
2
-0
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+12
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Fix race conditions in breadcrumbs
Matias N. Goldberg
2024-10-22
2
-0
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+12
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Fix InputEvent crash when opening project
kobewi
2024-10-24
1
-3
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+3
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Fix VERSION_FULL_CONFIG ignoring status versioning
Spartan322
2024-10-23
1
-2
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+1
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-0
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+18
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Merge pull request #97005 from Repiteo/core/window-corner-style
Thaddeus Crews
2024-10-21
1
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+1
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Core: Add `DisplayServer` flag for sharp corners
Thaddeus Crews
2024-10-18
1
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+1
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Merge pull request #97707 from Sauermann/fix-input-device-clash
Thaddeus Crews
2024-10-21
1
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+17
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Fix InputEvent device id clash
Markus Sauermann
2024-10-20
1
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+17
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Merge pull request #682 from Spartan322/redot-add/status-version
George L. Albany
2024-10-15
1
-1
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+9
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Bump version to 4.4-alpha.2
Spartan322
2024-10-14
1
-1
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+9
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Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
1
-12
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+6
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Fix implementation of property_can_revert() in various classes
kobewi
2024-10-04
1
-12
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+6
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
4
-0
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+8
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Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
3
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+55
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Partially revert 96780, remove warnings from project/editor settings `_get`.
bruvzg
2024-10-04
1
-1
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+0
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Merge pull request #97281 from reptofrog/deadzone-new-default
Rémi Verschelde
2024-10-02
1
-1
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+1
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Changed the default deadzone value for new actions from 0.5 to 0.2
Roman Morozov
2024-10-01
1
-1
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+1
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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[Core] Add `Engine.print_to_stout` setting to control printing
A Thousand Ships
2024-09-22
2
-0
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+11
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Fix path error when saving ProjectSettings
kobewi
2024-09-17
1
-1
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+2
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Merge pull request #95048 from KoBeWi/keep_the_party_going
Rémi Verschelde
2024-08-27
1
-4
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+0
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Add keep_screen_on editor setting
kobewi
2024-08-02
1
-4
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+0
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Disable extra memory tracking by default
Matias N. Goldberg
2024-08-24
2
-0
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+6
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Merge pull request #94799 from m4gr3d/memory_allocation_cleanup_and_optimizat...
Rémi Verschelde
2024-08-16
1
-0
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+5
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Memory cleanup and optimizations
Fredia Huya-Kouadio
2024-08-16
1
-0
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+5
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[.NET] Move search in files extension list definition to be after Scene level...
bruvzg
2024-08-14
1
-9
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+0
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Replace .NET detection code with `ClassDB::class_exists("CSharpScript")`.
bruvzg
2024-07-23
1
-1
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+1
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GDScript: Fix "Mismatched external parser" for autoloads
Danil Alexeev
2024-07-09
1
-2
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+2
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Merge pull request #91551 from m4rr5/configure_timestamp_query_elements
Rémi Verschelde
2024-07-07
1
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+1
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Added a project setting to configure the maximum amount of timestamps, with a...
Marcel Offermans
2024-05-05
1
-0
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+1
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Add samples playback support
Adam Scott
2024-06-18
1
-0
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+2
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