index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
config
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-8
/
+8
*
ProjectSettings: use RBMap again instead of HashMap
Ricardo Buring
2022-05-17
2
-7
/
+7
*
Replace most uses of Map by HashMap
reduz
2022-05-16
4
-37
/
+38
*
Move Display settings higher in the list
kobewi
2022-05-12
1
-0
/
+16
*
Add a new HashMap implementation
reduz
2022-05-12
2
-8
/
+8
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-3
/
+3
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-43
/
+13
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Merge pull request #58986 from akien-mga/diraccessref
Rémi Verschelde
2022-03-11
1
-8
/
+2
|
\
|
*
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
1
-8
/
+2
*
|
Merge pull request #58751 from bruvzg/loc_str_props
Rémi Verschelde
2022-03-11
1
-0
/
+2
|
\
\
|
|
/
|
/
|
|
*
Improve app name and system permission message localization.
bruvzg
2022-03-04
1
-0
/
+2
*
|
Remove unused Bullet module and thirdparty code
Rémi Verschelde
2022-03-09
1
-3
/
+0
*
|
Revert "Fix ProjectSettings has_setting() when used on a overriden setting wi...
Rémi Verschelde
2022-03-07
1
-5
/
+1
|
/
*
Always register the Smooth Trimesh Collision project setting
Hugo Locurcio
2022-03-02
1
-0
/
+3
*
Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
1
-0
/
+7
*
Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
1
-1
/
+0
|
\
|
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+0
*
|
has_setting now correctly returns true when the setting is present due to a f...
BimDav
2022-02-11
1
-1
/
+5
|
/
*
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
1
-3
/
+2
*
Rename the physics server `run_on_thread` project settings
Hugo Locurcio
2022-01-29
1
-2
/
+2
*
Merge pull request #55020 from bruvzg/vlk_device_surface_check
Rémi Verschelde
2022-01-17
2
-0
/
+6
|
\
|
*
[Vulkan] Check each device capabilities before selecting it.
bruvzg
2021-11-22
2
-0
/
+6
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
|
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-19
/
+19
*
|
Don't show errors when getting nonexistent settings
Aaron Franke
2021-11-25
1
-3
/
+3
*
|
Move logic for saving project features to ProjectSettings save_custom
Aaron Franke
2021-11-25
2
-5
/
+37
*
|
Project feature warning system
Aaron Franke
2021-11-24
2
-1
/
+85
|
/
*
Ignore override.cfg when in editor
kobewi
2021-11-22
2
-10
/
+10
*
Restrict the project data directory configuration
ne0fhyk
2021-10-18
2
-2
/
+6
*
Fix character encoding of Engine::get_copyright_info
Nathan Franke
2021-10-13
1
-4
/
+4
*
Make the project data directory customizable.
ne0fhyk
2021-10-11
2
-3
/
+9
*
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
2
-2
/
+15
|
\
|
*
Provide a getter for the project data directory.
ne0fhyk
2021-09-15
2
-2
/
+15
*
|
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-18
/
+18
*
|
Fix path with multiple slashes not being corrected on templates
Ricardo Subtil
2021-09-10
1
-5
/
+1
|
/
*
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-26
2
-3
/
+4
*
Add ability to register singletons from engine API
reduz
2021-08-25
2
-5
/
+32
*
Rename `iterations_per_second` to `physics_ticks_per_second`
Hugo Locurcio
2021-08-11
2
-4
/
+4
*
Use doubles for time in many other places
Aaron Franke
2021-08-09
2
-16
/
+16
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
2
-3
/
+3
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
2
-13
/
+10
*
Misc cleanup of header includes
Rémi Verschelde
2021-07-15
1
-3
/
+1
*
Change VSync mode project setting enum type from string to integer
Hendrik Brucker
2021-07-12
1
-1
/
+2
*
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
1
-0
/
+1
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-1
/
+1
*
Implement native extension system
reduz
2021-06-25
2
-3
/
+5
*
Merge pull request #48359 from Calinou/add-engine-print-error-property
Rémi Verschelde
2021-06-20
2
-0
/
+11
|
\
|
*
Add `Engine.print_error_messages` property to disable printing errors
Hugo Locurcio
2021-05-01
2
-0
/
+11
[next]