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* Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-ioRémi Verschelde2021-06-111-2/+2
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| * Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-2/+2
* | Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde2021-06-111-1/+1
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| * Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio2021-06-031-1/+1
* | Merge pull request #47336 from Calinou/rename-shader-file-extensionRémi Verschelde2021-06-041-1/+1
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| * Rename the `.shader` file extension to `.gdshader`Hugo Locurcio2021-03-241-1/+1
* | Implement shader cachingreduz2021-05-312-0/+13
* | Use an enum to represent screen orientation in the Project SettingsHugo Locurcio2021-05-241-1/+2
* | Implement the `%command%` placeholder in the Main Run Args settingHugo Locurcio2021-05-071-0/+2
* | Set resource path earlier on ProjectSettings setupGeorge Marques2021-04-081-4/+3
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* Fix bug causing `project.godot` to be ignored when `project.binary` is missingFredia Huya-Kouadio2021-03-161-2/+0
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
* Allow to save override.cfg with ProjectSettingskobewi2021-03-071-1/+1
* Added ability to override built-in actions for the editorEric M2021-02-182-162/+28
* Reorganize Project Settingsreduz2021-02-182-13/+30
* Make Servers truly Thread Safereduz2021-02-101-2/+2
* Detect external modification of project.godotkobewi2021-02-092-2/+9
* Update copyright statements to 2021Rémi Verschelde2021-01-014-8/+8
* Rename MainLoop methods to match Node methodsMarcel Admiraal2020-12-221-5/+5
* Fix .pck lookup for extensionless binary in macOS resources.bruvzg2020-12-021-1/+1
* Removed references to 'registering_order', as it was unused.Eric M2020-11-262-7/+0
* Make warning about Reference singletons more accuratePedro J. Estébanez2020-11-231-2/+3
* Warn about singleton being a ReferencePedro J. Estébanez2020-11-192-4/+11
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-075-0/+1815