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path: root/core/core_constants.cpp
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* Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A2021-05-071-1/+1
* Rename some more global enums (Key, Joy, MIDI)Aaron Franke2021-03-231-4/+4
* Rename ButtonList enum and members to MouseButtonAaron Franke2021-03-231-15/+15
* Merge pull request #46378 from reduz/static-method-in-variant-typesRémi Verschelde2021-03-161-0/+1
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| * Add static method support to core Variant typesreduz2021-03-161-0/+1
* | Implement Navigation layersGilles Roudière2021-03-101-0/+2
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* Bind ClockDirection enumGeorge Marques2021-02-231-0/+3
* Add support for new SDL gamecontroller keywords.Marcel Admiraal2021-02-071-0/+6
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename Control margin to offsetMarcel Admiraal2020-12-231-4/+4
* Merge pull request #43414 from Xrayez/pi-type-stringRémi Verschelde2020-12-201-0/+1
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| * Expose `PROPERTY_HINT_TYPE_STRING` to scriptingAndrii Doroshenko (Xrayez)2020-11-091-0/+1
* | Rename TYPE_REAL to TYPE_FLOATGeorge Marques2020-12-041-1/+1
* | [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-0/+1
* | Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut2020-11-231-2/+2
* | Update joy button and stick names, enums and documentationMarcel Admiraal2020-11-191-37/+4
* | Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-091-1/+1
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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-0/+690