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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
/
cowdata.h
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Author
Age
Files
Lines
*
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-3
/
+3
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-12
/
+23
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-16
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-8
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-6
/
+6
*
Ensure COWData does not reallocate on push back, fixes #22561
Juan Linietsky
2020-03-27
1
-17
/
+24
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-5
/
+5
*
typedefs: Cleanup unused macros and unnecessary checks
Rémi Verschelde
2020-03-11
1
-5
/
+6
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove circular include between core/typedefs.h and core/error_macros.h
Marcel Admiraal
2019-10-08
1
-0
/
+1
*
Repair String lstrip and rstrip.
Ibrahn Sahir
2019-01-07
1
-0
/
+20
*
Optimizations for trivial types
Hein-Pieter van Braam
2019-01-03
1
-15
/
+26
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix more "may be used initialized" warnings from GCC 7
Rémi Verschelde
2018-10-04
1
-1
/
+4
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Fix nested Vectors
Hein-Pieter van Braam
2018-07-29
1
-0
/
+6
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-0
/
+332