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Redot Engine – Multi-platform 2D and 3D game engine
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core
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debugger
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local_debugger.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix infinite loop on EOF in the command line debugger
Simon Barkehanai
2023-06-11
1
-2
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove SceneTree dependency from LocalDebugger
TechnoPorg
2022-06-29
1
-2
/
+5
*
Add a new HashSet template
reduz
2022-05-20
1
-3
/
+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
*
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-05
1
-3
/
+3
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-2
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-1
/
+1
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-4
/
+4
*
Use doubles for time in many other places
Aaron Franke
2021-08-09
1
-7
/
+7
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-3
/
+3
*
Change behavior of String.right
Tomasz Chabora
2021-05-20
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-5
/
+5
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-8
/
+13
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-34
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-0
/
+416