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Redot Engine – Multi-platform 2D and 3D game engine
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core
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debugger
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script_debugger.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Support threads in the script debugger
Juan Linietsky
2023-07-26
1
-7
/
+16
*
Cleanup unused engine code v2
kobewi
2023-01-19
1
-1
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add a new HashSet template
reduz
2022-05-20
1
-3
/
+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-5
/
+5
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-0
/
+80