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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-273/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-10/+20
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-26/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-7/+7
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Optimized Dictionary hash() and duplicate() methodsPouleyKetchoupp2019-10-101-14/+9
* Don't crash on printing nested typesHein-Pieter van Braam-Stewart2019-04-201-0/+4
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Added Python-like .get() method to Dictionary in GDScript #20488m2018-11-191-0/+9
* Remove redundant "== false" codeAaron Franke2018-10-061-0/+5
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Dictionary: remove erase_checked(key), make erase(key) return boolIgnacio Etcheverry2018-08-141-6/+1
* Add Dictionary::erase_checked(key) methodIgnacio Etcheverry2018-07-181-0/+5
* Dictionary editing support in inspectorJuan Linietsky2018-05-191-0/+26
* Duplicate Arrays and Dictionaries when instancing scene in editorBojidar Marinov2018-03-131-2/+2
* Use the appropriate Variant hash and compare functions for DictionariesHein-Pieter van Braam2018-01-271-13/+8
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Dictionary::copy -> ::duplicateWill Nations2017-12-171-1/+1
* fix Dictionary iterationkarroffel2017-12-051-1/+3
* fix dictionary constant access crashKarroffel2017-11-091-1/+1
* make Dictionary use OrderedHashMapKarroffel2017-11-051-68/+35
* Dead code tells no talesRémi Verschelde2017-08-271-12/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Requesting for dictionary keys also respects insertion order, closes #9161Juan Linietsky2017-07-231-0/+21
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-79/+53
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky2017-01-111-27/+5
* Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky2017-01-081-22/+0
* Dictionary keys are now sorted by insertion orderJuan Linietsky2017-01-081-13/+75
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+14
* Added Dictionary.values()J08nY2016-06-051-2/+12
* dictionary has_allAlexander Holland2016-04-041-0/+10
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -hash dictionaries properly instead of using pointer, fixes #2880Juan Linietsky2015-12-131-1/+14
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Fix for bug 1088Muresan Vlad aka Mury2015-01-021-0/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+229