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* Style: Remove unnecessary semicolons from `core`Rémi Verschelde2020-05-191-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-3/+6
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-12/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-17/+1
* Fix Engine get_target_fps() returning float instead of int.Marcel Admiraal2020-04-101-1/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* More GIProbe work and fixesJuan Linietsky2020-02-111-0/+4
* PCK: Set VERSION_PATCH in header, factor out header magicJoost Heitbrink2020-01-061-4/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Added some obvious errors explanationsqarmin2019-09-251-1/+1
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'Braden Bodily2019-08-171-4/+1
* Add access to interpolation fraction for fixed timestep interpolationlawnjelly2019-07-111-0/+1
* Remove unnecessary code and add some error explanationsqarmin2019-07-011-2/+4
* Limit Physics Process FPS above 0Emmanuel Barroga2019-06-131-0/+1
* Add hex-encoded version number to Engine singleton for easy comparisonsRémi Verschelde2019-02-171-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-5/+5
* GDScript access to copyright, license, author and donor information.Ibrahn Sahir2018-05-191-0/+75
* Add hysteresis to physics timestep count per frameManuel Moos2018-04-091-0/+11
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename the version's "revision" to "build"Rémi Verschelde2017-11-201-2/+2
* Pass engine name and version parts as proper stringsRémi Verschelde2017-11-201-3/+3
* Fail when attempting to retrieve a non-existent singletonLeon Krause2017-11-141-5/+4
* Move singleton management from ProjectSettings to EngineLeon Krause2017-11-141-0/+26
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Adds editor_hint to Engine classIgnacio Etcheverry2017-08-191-0/+1
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+2
* Include Git hash in the enginePoommetee Ketson2017-07-111-0/+4
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-23/+21
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Replace Engine version API by preexisting OS oneRémi Verschelde2017-01-131-30/+46
* Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky2017-01-131-0/+102