index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
error_macros.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
implement accompanying error macros that come with an error message, to repla...
Robin Hübner
2019-08-08
1
-0
/
+137
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-18
/
+18
*
Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
*
Typo fix: "the function exists" -> "the function exits"
follower
2019-03-25
1
-3
/
+3
*
Clean up blend shape support in GLES2 and GLES3.
Juan Linietsky
2019-03-01
1
-0
/
+20
*
Fix all -Wtype-limits warnings.
marxin
2019-02-21
1
-0
/
+14
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Make sure warn deprecated uses a volatile bool (for multithreading)
Juan Linietsky
2018-08-07
1
-1
/
+1
*
Style: Apply clang-format (5.0) to some missed files
Rémi Verschelde
2018-05-31
1
-8
/
+8
*
Add a macro to deprecate methods
Juan Linietsky
2018-04-18
1
-0
/
+10
*
Fix typos with codespell
luz.paz
2018-02-21
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Improved *_FAIL_INDEX error macros to print the index/size
Marcelo Fernandez
2017-10-22
1
-20
/
+21
*
Implement Linux-style likely()/unlikely() macros
Hein-Pieter van Braam
2017-09-21
1
-10
/
+11
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Implement well-defined handling of unrecoverable errors
Pedro J. Estébanez
2017-07-05
1
-5
/
+49
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-88
/
+121
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+2
|
\
|
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-1
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-6
/
+6
*
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
1
-0
/
+5
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-05
1
-0
/
+5
*
merged some stuff for okam
Juan Linietsky
2015-09-03
1
-9
/
+9
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+222