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path: root/core/func_ref.cpp
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* Add FuncRef.call_funcvBojidar Marinov2019-08-081-0/+13
* Added an is_valid function to FuncRef so script can check if it is safe to ca...Rikhardur Bjarni Einarsson2019-04-291-0/+13
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Moved member variables to initializer listWilson E. Alvarez2018-12-111-3/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removes type information from vararg method bindsIgnacio Etcheverry2017-08-101-1/+1
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-21/+16
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-3/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky2016-09-071-5/+1
* Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2Deska2016-07-301-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* Update mi.nameBojidar Marinov2015-09-251-1/+1
* Removed a badly listed parameter from funcRef::call_func...Bojidar Marinov2015-09-251-1/+0
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-0/+55