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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
core
/
hashfuncs.h
Commit message (
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Author
Age
Files
Lines
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-6
/
+6
*
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-07-02
1
-0
/
+7
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
added OAHashMap type
Karroffel
2017-09-19
1
-0
/
+34
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Correct Variant::hash_compare()
Hein-Pieter van Braam
2017-04-14
1
-18
/
+0
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-33
/
+28
*
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-16
1
-4
/
+38
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fixes hash float negative 0 problem
Răzvan Cosmin Rădulescu
2016-10-12
1
-1
/
+4
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-4
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-2
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+116