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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
input
/
input_builders.py
Commit message (
Expand
)
Author
Age
Files
Lines
*
Style: Add `WARNING:` as new comment admonition
Thaddeus Crews
2024-09-25
1
-1
/
+1
*
[Buildsystem] Fix encoding when reading files
A Thousand Ships
2024-03-24
1
-1
/
+1
*
SCons: Remove `run_in_subprocess` dependency
Thaddeus Crews
2024-03-11
1
-11
/
+3
*
SCons: Ensure `with` statement where applicable
Thaddeus Crews
2024-03-10
1
-48
/
+46
*
Enforce `\n` eol for Python writes
Thaddeus Crews
2024-03-09
1
-1
/
+1
*
Fix `#if *_ENABLED` inconsistencies, should check if defined
Rémi Verschelde
2024-01-17
1
-2
/
+2
*
UWP: Remove platform port, needs to be redone from scratch for 4.x
Rémi Verschelde
2023-09-07
1
-1
/
+0
*
Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks
Rémi Verschelde
2023-01-16
1
-1
/
+1
*
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-30
1
-1
/
+1
*
[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-1
/
+1
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-2
/
+2
*
Parse SDL game controller half axis and inverted axis entries.
Marcel Admiraal
2020-05-13
1
-12
/
+1
*
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-6
/
+14
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-0
/
+73