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Redot Engine – Multi-platform 2D and 3D game engine
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core
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input
/
input_event.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Add event_index to InputEventAction
kobewi
2024-05-30
1
-0
/
+4
*
Add screen-related attributes to mouse input events
Markus Sauermann
2024-02-05
1
-0
/
+16
*
Add InputEventKey.location to tell left from right
Mel Collins
2024-01-26
1
-0
/
+5
*
Make InputEventShortcut always pressed
kobewi
2023-09-23
1
-0
/
+2
*
Merge pull request #63168 from Levrault/master
Rémi Verschelde
2023-06-05
1
-0
/
+2
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feat(gamepad): improve gamepad behavior with slider and popup_menu
Luc-Frédéric Langis
2023-06-05
1
-0
/
+2
*
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Augment the `InputEvent` class with a `CANCELED` state
Fredia Huya-Kouadio
2023-05-15
1
-16
/
+8
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/
*
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-02-21
1
-1
/
+1
*
Fix mouse/drag/touch InputEvents having no device id
Markus Sauermann
2023-02-06
1
-1
/
+1
*
Cleanup and unify keyboard input.
bruvzg
2023-01-23
1
-0
/
+8
*
Use BitField<> in core type masks
Juan Linietsky
2023-01-08
1
-4
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[iOS] Add Apple Pencil pressure and tilt support.
bruvzg
2022-12-23
1
-0
/
+12
*
Add double_tap attribute to InputEventScreenTouch
Fredia Huya-Kouadio
2022-10-22
1
-0
/
+4
*
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
1
-19
/
+6
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
[macOS, Windows, X11] Add stylus inverted/eraser support to
Hansem Ro
2022-07-04
1
-0
/
+4
*
Fix action exact match
Nathan Franke
2022-01-24
1
-6
/
+6
*
Merge pull request #56322 from madmiraal/fix-42450
Rémi Verschelde
2022-01-11
1
-6
/
+6
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*
Rename speed to velocity when it's a directional Vector
Marcel Admiraal
2021-12-29
1
-6
/
+6
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-12
/
+12
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-0
/
+3
*
Improve input event accumulation
Pedro J. Estébanez
2021-08-13
1
-0
/
+2
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-7
/
+8
*
Added EditorCommandPalette
Bhuvan Vemula
2021-08-09
1
-0
/
+16
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-13
/
+13
*
Move many input enums to their own file
Aaron Franke
2021-06-20
1
-66
/
+1
*
Fix InputMap.action_erase_event() failing to erase events correctly.
Marcel Admiraal
2021-05-19
1
-4
/
+12
*
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
1
-18
/
+18
*
Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
1
-3
/
+3
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
/
+0
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-3
/
+3
*
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
1
-15
/
+15
*
Added convenience create_reference methods for Key and JoyButton inputs
Eric M
2021-02-18
1
-0
/
+4
*
Merge pull request #44355 from EricEzaM/PR/fix-action-false-positives-and-all...
Rémi Verschelde
2021-02-15
1
-5
/
+5
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*
Allow checking for exact matches with Action events.
EricEzaM
2020-12-15
1
-5
/
+5
*
|
Add support for new SDL gamecontroller keywords.
Marcel Admiraal
2021-02-07
1
-1
/
+7
*
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
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/
*
InputEvent as_text now returns readable string. Added to_string for debug str...
Eric M
2020-11-27
1
-1
/
+15
*
Merge pull request #43591 from madmiraal/fix-43520
Rémi Verschelde
2020-11-19
1
-51
/
+6
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\
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*
Update joy button and stick names, enums and documentation
Marcel Admiraal
2020-11-19
1
-51
/
+6
*
|
Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optional
Rémi Verschelde
2020-11-19
1
-0
/
+6
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Made serialization of Command toggleable when saving InputEvents.
Eric M
2020-11-19
1
-0
/
+6
*
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-2
/
+0
*
|
Add raw strength value for internal use
Aaron Franke
2020-11-11
1
-6
/
+7
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/
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-38
/
+38
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