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* Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_stringRémi Verschelde2020-12-032-46/+205
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| * InputEvent as_text now returns readable string. Added to_string for debug str...Eric M2020-11-272-46/+205
* | Ignore hint entries in game controller mappingMarcel Admiraal2020-12-031-1/+1
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* Merge pull request #43591 from madmiraal/fix-43520Rémi Verschelde2020-11-193-152/+16
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| * Update joy button and stick names, enums and documentationMarcel Admiraal2020-11-193-152/+16
* | Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optionalRémi Verschelde2020-11-192-0/+40
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| * Made serialization of Command toggleable when saving InputEvents.Eric M2020-11-192-0/+40
* | Merge pull request #43661 from EricEzaM/PR/INP2-rename_load_from_globalsRémi Verschelde2020-11-192-3/+3
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| * | load_from_globals() -> load_from_project_settings()Eric M2020-11-192-3/+3
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* | Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* | Merge pull request #43233 from madmiraal/fix-42876Rémi Verschelde2020-11-162-9/+0
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| * | Remove unneeded filter on joy_axis()Marcel Admiraal2020-10-312-9/+0
* | | Merge pull request #42976 from aaronfranke/input-get-axisRémi Verschelde2020-11-166-29/+121
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| * | | Allow getting Input axis/vector values by specifying multiple actionsAaron Franke2020-11-114-2/+47
| * | | Add raw strength value for internal useAaron Franke2020-11-116-27/+74
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* / | Release pressed action if event is removedTomasz Chabora2020-11-121-0/+4
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* / Reorganized core/ directory, it was too fatty alreadyreduz2020-11-075-6/+6
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* Apply upstream gamecontrollerdb patch 391.Marcel Admiraal2020-10-261-1/+1
* Provide support for buttons and D-pads mapped to half axes, andMarcel Admiraal2020-10-262-75/+100
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+1
* Removed unnecessary keyword, fix comment styleCraig-Stoneham2020-09-291-1/+1
* Check for null in InputMap::_find_eventTomasz Chabora2020-09-231-0/+2
* Remove unused Python imports.Marcel Admiraal2020-09-101-1/+0
* Fix invalid CSV in SDL2 controller mappings DBRémi Verschelde2020-09-011-1/+1
* Sync controller mappings DB with SDL2 community repoRémi Verschelde2020-09-011-11/+112
* SCons: Refactor running commands through buildersAndrii Doroshenko (Xrayez)2020-07-281-1/+1
* Add override keywords.Marcel Admiraal2020-07-102-39/+39
* Renamed InputMap.get_action_list to InputMap.get_action_eventsLennard2020-06-152-6/+6
* Sync controller mappings DB with SDL2 community repoRémi Verschelde2020-06-041-16/+41
* Style: Remove unnecessary semicolons from `core`Rémi Verschelde2020-05-191-13/+13
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-143-59/+115
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-142-0/+23
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-146-250/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-144-200/+87
* Implement half axis and inverted axis mapping.Marcel Admiraal2020-05-132-22/+52
* Update game controller enums.Marcel Admiraal2020-05-133-249/+218
* Parse SDL game controller half axis and inverted axis entries.Marcel Admiraal2020-05-133-121/+288
* Input: Readd 'Default Android Gamepad' magic bindingRémi Verschelde2020-05-111-0/+3
* Re-add __XINPUT_DEVICE__hoontee2020-05-071-0/+3
* [Windows] Add support for the WinTab API for pen input.bruvzg2020-05-051-1/+1
* [Core] Rename linear_interpolate to lerpAaron Franke2020-04-291-1/+1
* Input: make VibrationInfo protected to allow implementors to use itpunto-2020-04-291-9/+9
* Merge pull request #38295 from akien-mga/input-is-backRémi Verschelde2020-04-282-136/+136
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| * Rename InputFilter back to InputRémi Verschelde2020-04-282-136/+136
* | Input: Drop obsolete versions of SDL gamecontrollerdbRémi Verschelde2020-04-284-632/+1
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* Add const to InputEventMouseButton::get_factorTobias Mansfield-Williams2020-04-252-2/+2
* Replace more occurrences of NULL with nullptrRémi Verschelde2020-04-021-1/+1
* Replace NULL with nullptrlupoDharkael2020-04-024-29/+29
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-10/+26
* Refactored input, goes all via windows now.Juan Linietsky2020-03-262-165/+156