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Redot Engine – Multi-platform 2D and 3D game engine
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input
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Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string
Rémi Verschelde
2020-12-03
2
-46
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+205
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InputEvent as_text now returns readable string. Added to_string for debug str...
Eric M
2020-11-27
2
-46
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+205
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Ignore hint entries in game controller mapping
Marcel Admiraal
2020-12-03
1
-1
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+1
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Merge pull request #43591 from madmiraal/fix-43520
Rémi Verschelde
2020-11-19
3
-152
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+16
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Update joy button and stick names, enums and documentation
Marcel Admiraal
2020-11-19
3
-152
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+16
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Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optional
Rémi Verschelde
2020-11-19
2
-0
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+40
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Made serialization of Command toggleable when saving InputEvents.
Eric M
2020-11-19
2
-0
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+40
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Merge pull request #43661 from EricEzaM/PR/INP2-rename_load_from_globals
Rémi Verschelde
2020-11-19
2
-3
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+3
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load_from_globals() -> load_from_project_settings()
Eric M
2020-11-19
2
-3
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+3
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-2
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+0
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Merge pull request #43233 from madmiraal/fix-42876
Rémi Verschelde
2020-11-16
2
-9
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+0
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Remove unneeded filter on joy_axis()
Marcel Admiraal
2020-10-31
2
-9
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+0
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Merge pull request #42976 from aaronfranke/input-get-axis
Rémi Verschelde
2020-11-16
6
-29
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+121
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Allow getting Input axis/vector values by specifying multiple actions
Aaron Franke
2020-11-11
4
-2
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+47
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Add raw strength value for internal use
Aaron Franke
2020-11-11
6
-27
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+74
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Release pressed action if event is removed
Tomasz Chabora
2020-11-12
1
-0
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+4
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
5
-6
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+6
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Apply upstream gamecontrollerdb patch 391.
Marcel Admiraal
2020-10-26
1
-1
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+1
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Provide support for buttons and D-pads mapped to half axes, and
Marcel Admiraal
2020-10-26
2
-75
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+100
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Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
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+1
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Removed unnecessary keyword, fix comment style
Craig-Stoneham
2020-09-29
1
-1
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+1
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Check for null in InputMap::_find_event
Tomasz Chabora
2020-09-23
1
-0
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+2
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Remove unused Python imports.
Marcel Admiraal
2020-09-10
1
-1
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+0
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Fix invalid CSV in SDL2 controller mappings DB
Rémi Verschelde
2020-09-01
1
-1
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+1
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Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-09-01
1
-11
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+112
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SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-28
1
-1
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+1
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Add override keywords.
Marcel Admiraal
2020-07-10
2
-39
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+39
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Renamed InputMap.get_action_list to InputMap.get_action_events
Lennard
2020-06-15
2
-6
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+6
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Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-06-04
1
-16
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+41
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Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-13
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+13
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
3
-59
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+115
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
2
-0
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+23
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
6
-250
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+0
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Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
4
-200
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+87
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Implement half axis and inverted axis mapping.
Marcel Admiraal
2020-05-13
2
-22
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+52
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Update game controller enums.
Marcel Admiraal
2020-05-13
3
-249
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+218
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Parse SDL game controller half axis and inverted axis entries.
Marcel Admiraal
2020-05-13
3
-121
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+288
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Input: Readd 'Default Android Gamepad' magic binding
Rémi Verschelde
2020-05-11
1
-0
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+3
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Re-add __XINPUT_DEVICE__
hoontee
2020-05-07
1
-0
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+3
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[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-05-05
1
-1
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+1
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[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-1
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+1
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Input: make VibrationInfo protected to allow implementors to use it
punto-
2020-04-29
1
-9
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+9
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Merge pull request #38295 from akien-mga/input-is-back
Rémi Verschelde
2020-04-28
2
-136
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+136
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Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
2
-136
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+136
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Input: Drop obsolete versions of SDL gamecontrollerdb
Rémi Verschelde
2020-04-28
4
-632
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+1
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Add const to InputEventMouseButton::get_factor
Tobias Mansfield-Williams
2020-04-25
2
-2
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+2
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Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
1
-1
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+1
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Replace NULL with nullptr
lupoDharkael
2020-04-02
4
-29
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+29
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SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-10
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+26
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Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
2
-165
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+156
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