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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Remove unused Python imports.
Marcel Admiraal
2020-09-10
1
-1
/
+0
*
Fix invalid CSV in SDL2 controller mappings DB
Rémi Verschelde
2020-09-01
1
-1
/
+1
*
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-09-01
1
-11
/
+112
*
SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-28
1
-1
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
2
-39
/
+39
*
Renamed InputMap.get_action_list to InputMap.get_action_events
Lennard
2020-06-15
2
-6
/
+6
*
Sync controller mappings DB with SDL2 community repo
Rémi Verschelde
2020-06-04
1
-16
/
+41
*
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-13
/
+13
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
3
-59
/
+115
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
2
-0
/
+23
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
6
-250
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
4
-200
/
+87
*
Implement half axis and inverted axis mapping.
Marcel Admiraal
2020-05-13
2
-22
/
+52
*
Update game controller enums.
Marcel Admiraal
2020-05-13
3
-249
/
+218
*
Parse SDL game controller half axis and inverted axis entries.
Marcel Admiraal
2020-05-13
3
-121
/
+288
*
Input: Readd 'Default Android Gamepad' magic binding
Rémi Verschelde
2020-05-11
1
-0
/
+3
*
Re-add __XINPUT_DEVICE__
hoontee
2020-05-07
1
-0
/
+3
*
[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-05-05
1
-1
/
+1
*
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-1
/
+1
*
Input: make VibrationInfo protected to allow implementors to use it
punto-
2020-04-29
1
-9
/
+9
*
Merge pull request #38295 from akien-mga/input-is-back
Rémi Verschelde
2020-04-28
2
-136
/
+136
|
\
|
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
2
-136
/
+136
*
|
Input: Drop obsolete versions of SDL gamecontrollerdb
Rémi Verschelde
2020-04-28
4
-632
/
+1
|
/
*
Add const to InputEventMouseButton::get_factor
Tobias Mansfield-Williams
2020-04-25
2
-2
/
+2
*
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
4
-29
/
+29
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-10
/
+26
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
2
-165
/
+156
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
2
-24
/
+24
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
13
-0
/
+5669