index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
core
/
input
Commit message (
Expand
)
Author
Age
Files
Lines
*
Re-add __XINPUT_DEVICE__
hoontee
2020-05-07
1
-0
/
+3
*
[Windows] Add support for the WinTab API for pen input.
bruvzg
2020-05-05
1
-1
/
+1
*
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-1
/
+1
*
Input: make VibrationInfo protected to allow implementors to use it
punto-
2020-04-29
1
-9
/
+9
*
Merge pull request #38295 from akien-mga/input-is-back
Rémi Verschelde
2020-04-28
2
-136
/
+136
|
\
|
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
2
-136
/
+136
*
|
Input: Drop obsolete versions of SDL gamecontrollerdb
Rémi Verschelde
2020-04-28
4
-632
/
+1
|
/
*
Add const to InputEventMouseButton::get_factor
Tobias Mansfield-Williams
2020-04-25
2
-2
/
+2
*
Replace more occurrences of NULL with nullptr
Rémi Verschelde
2020-04-02
1
-1
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
4
-29
/
+29
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-10
/
+26
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
2
-165
/
+156
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
2
-24
/
+24
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
13
-0
/
+5669