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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
input_map.cpp
Commit message (
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Author
Age
Files
Lines
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-338
/
+0
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-7
/
+7
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-15
/
+15
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-10
/
+10
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-4
/
+1
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-1
/
+1
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
*
Add configurable strength value to InputEventAction
Gilles Roudiere
2019-06-02
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #21954 from isaacremnant/fix_inputs
Rémi Verschelde
2018-09-14
1
-0
/
+4
|
\
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*
Fix is_action_pressed for InputEventAction.
isaacremnant
2018-09-10
1
-0
/
+4
*
|
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
|
/
*
Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-21
1
-1
/
+1
*
Added method to clear input events of an action
AndreaCatania
2018-05-03
1
-0
/
+8
*
Fixing input strength and the impossibility to erase action events
groud
2018-04-25
1
-1
/
+1
*
Allow actions to provide an analog value
Gilles Roudiere
2018-04-16
1
-21
/
+46
*
Allows to map an action to all devices.
Nibodhika
2018-04-07
1
-4
/
+6
*
Add two new default actions ui_end, ui_home
Fabio Alessandrelli
2018-02-23
1
-0
/
+10
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-4
/
+4
*
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-06
1
-2
/
+2
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-3
/
+3
*
Merge pull request #9703 from Noshyaar/docs
Rémi Verschelde
2017-07-19
1
-4
/
+4
|
\
|
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-4
/
+4
*
|
Fix errors with global config names no more sorrys please
geequlim
2017-07-19
1
-1
/
+1
|
/
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-86
/
+52
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-122
/
+103
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-13
/
+13
*
Keyboard Input modifiers do not block actions.
Fabio Alessandrelli
2017-01-25
1
-3
/
+9
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-3
/
+3
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-2
/
+2
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-3
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-13
/
+13
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix Keyboard Input Hangs when using modifiers
Fabio Alessandrelli
2016-10-19
1
-3
/
+3
*
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-15
1
-58
/
+0
*
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-09-01
1
-0
/
+4
*
fix ui_* input events in Editor
Andreas Haas
2016-06-05
1
-24
/
+24
*
Make Input Actions config not affect the editor
Juan Linietsky
2016-06-05
1
-0
/
+62
*
Added InputMap.get_actions()
J08nY
2016-06-04
1
-0
/
+30
*
add sign comparison for joystick axis events in InputMap::_find_event
Hinsbart
2016-04-22
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
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