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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
core
/
input_map.cpp
Commit message (
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Author
Age
Files
Lines
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-4
/
+4
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Bojidar Marinov
2017-08-06
1
-2
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+2
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Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-3
/
+3
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Merge pull request #9703 from Noshyaar/docs
Rémi Verschelde
2017-07-19
1
-4
/
+4
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Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-4
/
+4
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Fix errors with global config names no more sorrys please
geequlim
2017-07-19
1
-1
/
+1
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/
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Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-86
/
+52
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-122
/
+103
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-13
/
+13
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Keyboard Input modifiers do not block actions.
Fabio Alessandrelli
2017-01-25
1
-3
/
+9
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-3
/
+3
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-2
/
+2
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-3
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-13
/
+13
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix Keyboard Input Hangs when using modifiers
Fabio Alessandrelli
2016-10-19
1
-3
/
+3
*
Fix input action pressed state not changing for quick joystick movements.
Andreas Haas
2016-09-15
1
-58
/
+0
*
-Modified Input and added is_action_just_pressed() as well as is_action_just_...
Juan Linietsky
2016-09-01
1
-0
/
+4
*
fix ui_* input events in Editor
Andreas Haas
2016-06-05
1
-24
/
+24
*
Make Input Actions config not affect the editor
Juan Linietsky
2016-06-05
1
-0
/
+62
*
Added InputMap.get_actions()
J08nY
2016-06-04
1
-0
/
+30
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add sign comparison for joystick axis events in InputMap::_find_event
Hinsbart
2016-04-22
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
fix InputMap::action_erase_event()
hondres
2016-03-07
1
-4
/
+1
*
-make signals throw an error when target method is not found, fixes #2036
Juan Linietsky
2016-01-04
1
-1
/
+1
*
proper joy axis support as actions, can be configured and inquired, fixes #2317
Juan Linietsky
2016-01-02
1
-0
/
+58
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
fix a compile error
Juan Linietsky
2015-05-18
1
-2
/
+2
*
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-18
1
-1
/
+17
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
added bindings for InputMap
Dana Olson
2014-04-23
1
-0
/
+18
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+209