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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
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config_file.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-1
/
+1
*
Merge pull request #68450 from KoBeWi/bracket_escapist
Rémi Verschelde
2023-01-12
1
-2
/
+2
|
\
|
*
Allow to escape closing brackets in CFG tags
kobewi
2022-11-09
1
-2
/
+2
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
|
/
*
Add support for scene/resource customization in export plugins
Juan Linietsky
2022-09-01
1
-0
/
+26
*
Fix saving section-less keys in `ConfigFile`
Danil Alexeev
2022-06-07
1
-5
/
+8
*
Add a new HashMap implementation
reduz
2022-05-12
1
-12
/
+15
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-28
/
+17
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Project feature warning system
Aaron Franke
2021-11-24
1
-1
/
+3
*
Quote and escape ConfigFile keys when necessary
Haoyu Qiu
2021-08-28
1
-1
/
+1
*
Implement error return documetation
reduz
2021-08-24
1
-0
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-4
/
+4
*
Add a "keep" import mode to keep files as-is and export them.
Juan Linietsky
2021-03-22
1
-0
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-9
/
+18
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-26
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
ConfigFile: Improve error messages and complete docs
Rémi Verschelde
2020-03-05
1
-9
/
+9
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-4
/
+4
*
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
1
-1
/
+2
*
Add ConfigFile::parse()
Pedro J. Estébanez
2020-02-10
1
-4
/
+21
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added a method to erase section key in ConfigFile
Gianlluca
2019-10-07
1
-0
/
+8
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-1
/
+1
*
Support for file not found in ConfigFile::Load and handle a few specific cases
PouleyKetchoupp
2019-08-21
1
-1
/
+1
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-5
/
+2
*
Add encrypted files support to ConfigFile
Vasiliy Makarov
2019-06-27
1
-2
/
+92
*
Small fixes to unrechable code, possibly overflows, using NULL pointers
qarmin
2019-06-03
1
-4
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+4
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
make ConfigFile sections ordered
Karroffel
2017-11-04
1
-5
/
+5
*
make ConfigFile use OrderedHashMap
Karroffel
2017-11-03
1
-8
/
+8
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Suppress error messages when using ConfigFile::get_value and a default is given
Bojidar Marinov
2017-03-21
1
-2
/
+7
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-71
/
+57
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-9
/
+9
*
Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-02-01
1
-0
/
+5
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