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Redot Engine – Multi-platform 2D and 3D game engine
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core
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io
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file_access_memory.cpp
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
1
-1
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+1
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[Core] Improve error messages with `vformat`
A Thousand Ships
2024-10-30
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Reduce code duplication in FileAccess
BlueCube3310
2024-09-01
1
-16
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+2
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Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-1
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+1
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Fix FileAccessMemory off by one error in eof_reached
ACB
2024-01-25
1
-1
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+1
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[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-11
1
-8
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+8
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Fix moving position indicator out of bounds in FileAccessMemory
Bartłomiej T. Listwon
2023-04-04
1
-2
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Replace File/Directory with FileAccess/DirAccess
kobewi
2022-09-19
1
-1
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+1
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-6
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+6
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Remove or make private `FileAccess` `close()` methods.
bruvzg
2022-04-12
1
-4
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+0
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-1
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
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+1
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FileAccess: Don't err in `store_buffer` with buffer of size 0
Rémi Verschelde
2021-06-07
1
-0
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+1
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Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
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+1
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Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
1
-11
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+10
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Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-3
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+2
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Allow nullptr with zero length in FileAccess get_buffer
Alex Hirsch
2021-03-16
1
-1
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+1
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Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-03-09
1
-0
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+2
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
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+2
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Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-1
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+1
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
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+5
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-18
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+0
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Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-5
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+0
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
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+5
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Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-3
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+3
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Added some obvious errors explanations
qarmin
2019-09-25
1
-1
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+1
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
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+4
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
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+1
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Extract logging logic
Ruslan Mustakov
2017-09-25
1
-0
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+4
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
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+1
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-3
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+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-15
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+13
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-2
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+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
*
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
Juan Linietsky
2016-06-18
1
-3
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+3
*
Added translation support to Godot
Juan Linietsky
2016-05-27
1
-1
/
+1
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