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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
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file_access_pack.cpp
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Age
Files
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Merge pull request #48889 from Calinou/file-rename-endian-swap
Rémi Verschelde
2021-06-03
1
-3
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+3
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Rename File's `endian_swap` to `big_endian`
Hugo Locurcio
2021-05-20
1
-3
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+3
*
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Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
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+1
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Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
1
-19
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+17
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Allow nullptr with zero length in FileAccess get_buffer
Alex Hirsch
2021-03-16
1
-1
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+1
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Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-03-09
1
-0
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
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+1
*
Merge pull request #40748 from RandomShaper/improve_packed_fs_api
Rémi Verschelde
2020-11-10
1
-6
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+24
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Improve/fix packed data API
Pedro J. Estébanez
2020-07-27
1
-6
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+24
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
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+1
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Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-05
1
-4
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+61
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-1
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+1
*
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added load resource pack with offset feature
Yilin Ma
2020-09-02
1
-4
/
+13
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Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-7
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+7
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-11
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+21
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+8
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-51
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-7
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Revert "Made possible to specify where to dump the contents when loading a "....
Rémi Verschelde
2020-04-20
1
-23
/
+4
*
Made possible to specify where to dump the contents when loading a ".pck" file
Michael Alexsander
2020-04-16
1
-4
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+23
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
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+3
*
Improve UX of drive letters
Pedro J. Estébanez
2020-03-03
1
-1
/
+1
*
PCK: Set VERSION_PATCH in header, factor out header magic
Joost Heitbrink
2020-01-06
1
-9
/
+5
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
*
Fix small memory leak in PackedSourcePCK::try_open_pack
qarmin
2019-10-03
1
-2
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+14
*
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
Rémi Verschelde
2019-09-25
1
-6
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+7
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Add flag to control the replacement of files by ProjectSettings.load_resource...
Florian Kothmeier
2019-09-25
1
-6
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+7
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Added some obvious errors explanations
qarmin
2019-09-25
1
-1
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+1
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DirAccessPack: Fix dir_exists and file_exists for res:// paths
Rémi Verschelde
2019-08-17
1
-1
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+5
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-8
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+5
*
Add embedded PCK option to PC platforms
Pedro J. Estébanez
2019-07-03
1
-1
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+1
*
Enable warnings=extra on clang and GCC testers.
marxin
2019-04-02
1
-1
/
+1
*
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-21
1
-0
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
User more correct plus file on get_current_dir.
Juan Linietsky
2018-11-08
1
-1
/
+1
*
Fix warnings on release builds (not DEBUG_ENABLED)
Rémi Verschelde
2018-10-03
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+2
*
Fix listing files inside directory in pack file
Pedro J. Estébanez
2018-03-18
1
-1
/
+5
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-3
/
+3
*
Extract logging logic
Ruslan Mustakov
2017-09-25
1
-0
/
+5
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-4
/
+4
*
Fix using enum as bool value
Hein-Pieter van Braam
2017-09-07
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Moved member variables from constructor to initialization list
Wilson E. Alvarez
2017-08-08
1
-4
/
+3
*
Fix infinite loop in DirAccessPack::get_current_dir()
Pedro J. Estébanez
2017-05-04
1
-5
/
+4
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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