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Redot Engine – Multi-platform 2D and 3D game engine
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core
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ip.cpp
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Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Remove unnecessary semicolons from `core`
Rémi Verschelde
2020-05-19
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+10
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-21
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
*
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
1
-17
/
+6
*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-29
/
+13
*
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
1
-2
/
+2
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-1
/
+1
*
Implement IP.get_local_interfaces.
Fabio Alessandrelli
2019-06-21
1
-0
/
+36
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+4
*
Fix DNS resolution when cache is invalid.
Fabio Alessandrelli
2018-08-28
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-8
/
+8
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-1
/
+1
*
Fixed the IP resolver code blocking the main thread, it uses a Mutex now to l...
Marcelo Fernandez
2017-05-08
1
-18
/
+47
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-86
/
+68
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-7
/
+7
*
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-23
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-7
/
+7
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-16
/
+26
|
\
|
*
Separate hostname resolve cache based on ip_type
Fabio Alessandrelli
2016-12-09
1
-11
/
+15
|
*
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
1
-3
/
+6
|
*
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
1
-7
/
+10
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Set proper ip_type default for listen() and resolve_hostname()
Fabio Alessandrelli
2016-10-30
1
-2
/
+2
*
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-20
1
-2
/
+13
*
adding ipv6
Ariel Manzur
2016-10-18
1
-11
/
+11
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fix resolver erase query to avoid running out of slots, fixes #1621
Juan Linietsky
2015-04-07
1
-1
/
+1
*
Small batch of fixes
Juan Linietsky
2014-12-15
1
-1
/
+1
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+13
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+270