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* Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-0/+2
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| * [Net] Split Unix/Windows NetSocket implementationFabio Alessandrelli2024-11-101-0/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Add const lvalue ref to core/* container parametersMuller-Castro2024-02-141-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-2/+2
* Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscoresHugo Locurcio2021-05-061-8/+8
* Allow local port control on net_socket connectionsdam2021-04-121-0/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Add peek option to NetSocket recv_from.Fabio Alessandrelli2020-02-161-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* NetSocket set_broadcast_enabled returns Error enumFabio Alessandrelli2019-12-101-1/+1
* Multicast support in NetSocket/PacketPeerUDPFabio Alessandrelli2019-06-211-0/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* New NetSocket interface, BSD/Win implementationFabio Alessandrelli2018-09-121-0/+79