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path: root/core/io/resource.cpp
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* Fixes #65377: get_datetime_* functions can return wrong valuesJames2022-09-101-8/+7
* Drop obsolete resource usage debug methods from OS classRémi Verschelde2022-08-291-40/+0
* Remake resource thread safety and APIreduz2022-06-221-40/+56
* Clean up Hash Functionsreduz2022-06-201-10/+10
* Use range iterators for RBSet in most casesAaron Record2022-05-191-2/+2
* Replace most uses of Map by HashMapreduz2022-05-161-4/+4
* Add a new HashMap implementationreduz2022-05-121-11/+6
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-6/+6
* Fix more issues found by cppcheck.bruvzg2022-04-201-1/+1
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-8/+4
* Discern between virtual and abstract class bindingsreduz2022-03-101-0/+20
* Fix multiple missing UTF-8 decoding.bruvzg2022-01-061-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-4/+4
* Add a name to TileSet sourcesGilles Roudière2021-10-141-0/+1
* Use range iterators for `Map`Lightning_A2021-09-301-2/+2
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-5/+4
* OS: Fix used resource debug printsRémi Verschelde2021-08-061-0/+2
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-5/+5
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-21/+21
* Implement textual ext/subresource IDs.reduz2021-07-221-10/+42
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1
* Implement Particle Trailsreduz2021-04-301-0/+7
* Improve resource load cachereduz2021-02-111-11/+24
* Removed _change_notifyreduz2021-02-101-2/+0
* Modernize RWLockPedro J. Estébanez2021-01-191-62/+33
* Expose `Resource.emit_changed()` to scriptAndrii Doroshenko (Xrayez)2021-01-131-0/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Fix crash duplicating local-to-scene resourcesPedro J. Estébanez2020-11-181-5/+3
* Fix crash in resoure duplicatePedro J. Estébanez2020-11-171-3/+3
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-0/+536