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Redot Engine – Multi-platform 2D and 3D game engine
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core
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resource.cpp
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Age
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*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-5
/
+5
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-21
/
+21
*
Implement textual ext/subresource IDs.
reduz
2021-07-22
1
-10
/
+42
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Implement Particle Trails
reduz
2021-04-30
1
-0
/
+7
*
Improve resource load cache
reduz
2021-02-11
1
-11
/
+24
*
Removed _change_notify
reduz
2021-02-10
1
-2
/
+0
*
Modernize RWLock
Pedro J. Estébanez
2021-01-19
1
-62
/
+33
*
Expose `Resource.emit_changed()` to script
Andrii Doroshenko (Xrayez)
2021-01-13
1
-0
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Fix crash duplicating local-to-scene resources
Pedro J. Estébanez
2020-11-18
1
-5
/
+3
*
Fix crash in resoure duplicate
Pedro J. Estébanez
2020-11-17
1
-3
/
+3
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-0
/
+536
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