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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
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resource_format_binary.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
GDScript: Enhance handling of cyclic dependencies
Pedro J. Estébanez
2024-06-26
1
-29
/
+39
*
Add PackedVector4Array Variant type
K. S. Ernest (iFire) Lee
2024-05-03
1
-16
/
+45
*
[Core] Add iteration support to `Array`
A Thousand Ships
2024-04-10
1
-5
/
+3
*
Type of exported typed array can be external resource
Jordyfel
2024-04-09
1
-0
/
+1
*
Enhance cache modes in resource loading
Pedro J. Estébanez
2024-02-26
1
-7
/
+24
*
Fix file disappearing when renaming dependencies
kobewi
2023-12-14
1
-2
/
+4
*
Assign temporary path to preloaded resources
kobewi
2023-11-10
1
-0
/
+2
*
Extract ScriptInstance to simplify includes
Yuri Sizov
2023-09-06
1
-0
/
+1
*
Fix ImageTextureLayered serialisation issues.
Ithamar R. Adema
2023-07-23
1
-4
/
+7
*
Fix crash when saving resources with circular references
Maxim Kulkin
2023-07-14
1
-1
/
+2
*
Allow change import type without restarting editor
kobewi
2023-07-03
1
-3
/
+3
*
Fix missing UID handling for binary formats
kobewi
2023-06-16
1
-0
/
+9
*
Avoid interaction issues between resource loading threads
Pedro J. Estébanez
2023-05-10
1
-32
/
+15
*
Fix loading of binary resources with typed arrays
Mai Lavelle
2023-02-01
1
-0
/
+12
*
Merge pull request #71687 from reduz/support-script-class-name-in-efs
Rémi Verschelde
2023-01-21
1
-1
/
+92
|
\
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*
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
1
-1
/
+92
*
|
Cleanup unused engine code v2
kobewi
2023-01-19
1
-4
/
+0
|
/
*
Ability to change a resource UID from API
Juan Linietsky
2023-01-09
1
-2
/
+120
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Defer clearing of ResourceUID cache and silence warnings
kobewi
2022-10-10
1
-0
/
+7
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-11
/
+9
*
Rename Projection `matrix` to `columns`
Aaron Franke
2022-10-04
1
-32
/
+32
*
Use `constexpr` in the conditions with template parameters and `sizeof`s to s...
bruvzg
2022-09-29
1
-4
/
+4
*
Replace File/Directory with FileAccess/DirAccess
kobewi
2022-09-19
1
-2
/
+2
*
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
1
-3
/
+3
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-2
/
+2
*
Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-0
/
+78
*
Implement Feature Build Profiles
reduz
2022-07-22
1
-0
/
+26
*
Remake resource thread safety and API
reduz
2022-06-22
1
-5
/
+5
*
Fix (again) loading binary resources with float=64
xutaxkamay
2022-06-08
1
-9
/
+10
*
Fix typos with codespell
Rémi Verschelde
2022-05-23
1
-1
/
+1
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Fix warnings found by Emscripten 3.1.10
Rémi Verschelde
2022-05-10
1
-6
/
+0
*
Implement missing Node & Resource placeholders
reduz
2022-05-03
1
-6
/
+66
*
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
1
-48
/
+48
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\
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*
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
1
-36
/
+36
|
*
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
1
-12
/
+12
*
|
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-22
/
+22
*
|
Fix resource dependence renaming.
bruvzg
2022-05-02
1
-0
/
+1
|
/
*
Close FileAccess before accessing it with DirAccess
Haoyu Qiu
2022-04-22
1
-0
/
+4
*
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-12
1
-7
/
+8
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-85
/
+52
*
Fix loading binary resources with float=64
Marc Gilleron
2022-04-08
1
-41
/
+58
*
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
1
-14
/
+8
*
Merge pull request #58166 from Zylann/fix_binary_resource_with_doubles
Rémi Verschelde
2022-02-19
1
-1
/
+8
|
\
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*
Fix loading of binary resources with 64-bit floats
Marc Gilleron
2022-02-16
1
-1
/
+8
*
|
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-5
/
+0
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