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Redot Engine – Multi-platform 2D and 3D game engine
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resource_loader.h
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Merge commit godotengine/godot@711c725cf1b641d05d6cc988a64601622e48fe4a
Spartan322
2024-11-15
1
-7
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+29
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ResourceLoader: Add thread-aware resource changed mechanism
Pedro J. Estébanez
2024-09-23
1
-0
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+12
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ResourceLoader: Simplify handling of unregistered tasks
Pedro J. Estébanez
2024-09-23
1
-1
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+3
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WorkerThreadPool (plus friends): Overhaul unlock allowance zones
Pedro J. Estébanez
2024-09-05
1
-0
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+3
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ResourceLoader: Fix edge cases in the management of user tokens
Pedro J. Estébanez
2024-09-05
1
-1
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+5
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ResourceLoader: Optimize remap check by deferring until a non-mutex zone
Pedro J. Estébanez
2024-09-05
1
-2
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+0
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ResourceLoader: Enhance deadlock prevention
Pedro J. Estébanez
2024-09-05
1
-2
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+1
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ResourceLoader: Properly push & pop TLS state on recursive load tasks
Pedro J. Estébanez
2024-09-05
1
-0
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+2
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Fix use condition_variable after free
Aleksey Vasenev
2024-09-05
1
-0
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+2
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ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
Pedro J. Estébanez
2024-09-05
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
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+2
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Fixup recent changes to threading concerns
Pedro J. Estébanez
2024-07-16
1
-1
/
+0
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ResourceLoader: Support polling and get-before-complete on the main thread
Pedro J. Estébanez
2024-06-28
1
-0
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+3
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GDScript: Enhance handling of cyclic dependencies
Pedro J. Estébanez
2024-06-26
1
-0
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+4
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Avoid editor error reporting using resource loader thread's call queues
Pedro J. Estébanez
2024-05-31
1
-2
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+2
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Replace `.bind(...).call_deferred()` with `.call_deferred(...)`
A Thousand Ships
2024-05-27
1
-2
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+2
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Enhance cache modes in resource loading
Pedro J. Estébanez
2024-02-26
1
-3
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+5
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Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-2
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+2
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Extract 'SafeBinaryMutex' to separate header
vittorioromeo
2024-02-04
1
-0
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+3
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Avoid regressing in progress reporting in resource load
Pedro J. Estébanez
2024-01-05
1
-1
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+2
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Make notify_dependency_error only defer calls if called from secondary threads.
Saracen
2023-09-26
1
-1
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+5
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Extract ScriptInstance to simplify includes
Yuri Sizov
2023-09-06
1
-1
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+0
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Workaround resource loading crashes due to buggy TLS
Pedro J. Estébanez
2023-07-03
1
-1
/
+1
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Enhance thread safety of loaders and importers
Pedro J. Estébanez
2023-05-12
1
-2
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+4
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Simplify ResourceLoader error callbacks
Pedro J. Estébanez
2023-05-12
1
-8
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+6
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Use WorkerThreadPool for threaded resource loading
Pedro J. Estébanez
2023-05-10
1
-9
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+6
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Avoid sync issues in materials with scheduled shader updates
Pedro J. Estébanez
2023-05-10
1
-0
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+2
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Avoid interaction issues between resource loading threads
Pedro J. Estébanez
2023-05-10
1
-9
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+38
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Fix race condition in resource loader when a load task is reused
Pedro J. Estébanez
2023-02-20
1
-3
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+6
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Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
1
-1
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+1
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Merge pull request #71687 from reduz/support-script-class-name-in-efs
Rémi Verschelde
2023-01-21
1
-0
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+3
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Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
1
-0
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+3
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Cleanup unused engine code v2
kobewi
2023-01-19
1
-1
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+0
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix `ResourceLoader::thread_load_tasks` crash
Adam Scott
2022-12-07
1
-0
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+2
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Exposes ResourceFormatLoader.recognize_path to scripting
Gilles Roudière
2022-10-11
1
-0
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+1
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Implement Feature Build Profiles
reduz
2022-07-22
1
-0
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+3
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Add a new HashSet template
reduz
2022-05-20
1
-1
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+1
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
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+3
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Implement missing Node & Resource placeholders
reduz
2022-05-03
1
-0
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+4
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-6
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+6
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-0
/
+12
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Fix various typos with codespell
luz paz
2021-07-25
1
-4
/
+4
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Implement Resource UIDs
reduz
2021-07-24
1
-0
/
+2
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Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
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doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-0
/
+2
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Improve resource load cache
reduz
2021-02-11
1
-4
/
+12
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
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