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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
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resource_saver.cpp
Commit message (
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Author
Age
Files
Lines
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-21
/
+14
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-2
/
+2
*
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
1
-0
/
+12
|
\
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*
Implement Resource UIDs
reduz
2021-07-24
1
-0
/
+12
*
|
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-4
/
+3
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/
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-9
/
+9
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
fix custom loader/saver broken
Zae
2020-11-15
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-9
/
+18
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-17
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-3
/
+3
*
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-2
/
+2
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-4
/
+2
*
Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-08-07
1
-2
/
+1
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-1
/
+0
*
Allow class_name scripts to have nested inheritance
George Marques
2019-03-09
1
-1
/
+1
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-3
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-3
/
+147
*
Moved folding outside the resource files, now saved outside the project.
Juan Linietsky
2018-10-29
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+5
*
Revert "added get_creation_time function for gdscript"
Juan Linietsky
2018-08-10
1
-1
/
+0
*
added get_creation_time function for gdscript
Daniele Giuliani
2018-05-16
1
-0
/
+1
*
fix API string path
Paul Joannon
2018-04-30
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-41
/
+30
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-14
1
-2
/
+2
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
put text formats for resources and scenes as priority
Juan Linietsky
2016-07-19
1
-2
/
+12
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-13
/
+13
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+127