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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
/
resource_saver.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add const lvalue ref to core/* container parameters
Muller-Castro
2024-02-14
1
-2
/
+2
*
Extract ScriptInstance to simplify includes
Yuri Sizov
2023-09-06
1
-1
/
+0
*
Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
1
-1
/
+1
*
Cleanup unused engine code v2
kobewi
2023-01-19
1
-1
/
+0
*
Ability to change a resource UID from API
Juan Linietsky
2023-01-09
1
-0
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Expose the logic to recognize a save path in ResourceSaver
Gilles Roudière
2022-10-28
1
-0
/
+2
*
Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-3
/
+3
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-8
/
+8
*
Fix ResourceSaver::save method exposition flag parameter
Pierre-Thomas Meisels
2022-03-07
1
-1
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-0
/
+6
*
Implement Resource UIDs
reduz
2021-07-24
1
-0
/
+5
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #19501 from Zylann/custom_loaders
Rémi Verschelde
2018-12-16
1
-6
/
+19
|
\
|
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-6
/
+19
*
|
Fix text files constantly asking for reload as no last modified time
Paulb23
2018-12-02
1
-0
/
+2
|
/
*
Moved folding outside the resource files, now saved outside the project.
Juan Linietsky
2018-10-29
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-29
/
+16
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
put text formats for resources and scenes as priority
Juan Linietsky
2016-07-19
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-5
/
+5
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-23
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-0
/
+1
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-3
/
+0
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+95